Tawar Roscoe, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears professional attire. Her golden hair is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Tawar was born in the north. At a young age she loved to build and create. Tawar was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tawar decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.
Motivation: She is a bit of a kleptomaniac; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker, Persistence. Bonds: Attractive, Criminal record. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 45 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 7 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Chrysoprase (80 gp). Sard (80 gp).
Gerard Marston, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He usually wears his grey robe and has his greatsword always slung over his shoulder. He has shaved his head bald. His violet eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He is afraid of women and trembles around them
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic. Flaws: Insane, Shy, Disease. Bonds: Rich. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 10 (+0) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. Sardonyx (20 gp).
Snafû Kelsey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. His tied-back hair is chestnut. His blue eyes are slightly larger than normal.
Personality: A skeptical and narcissistic man, Snafû's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his brother; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Impeccable, Gifted, Fighting. Bonds: Attractive, Family. Occupation: Fortune-teller
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Malachite (11 gp).
Thamior Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky blue painted plate armor. He wears his silver hair up. He has a tattooed face.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He can't help but pocket interesting objects he comes across
History: Born in the north to a Doctor, Thamior learned a great deal about his mother's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to get laid; and wants his loneliness to end
Flaws: Shy. Bonds: Family, Criminal record, Job, Has a crush. Occupation: Doctor
Voice: Scottish accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: Azurite (16 gp). Lapis lazuli (16 gp). Red-brown spinel (60 gp). Amber (60 gp). Sard (50 gp). Moonstone (50 gp). Malachite (16 gp). Blue-white diamond (5000 gp). Deep blue spinel (1600 gp). Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mreksh Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, constantly wearing a green suit, grey shirt, and green tie. His crest is red and curly. He has several tiny sapphire earrings on each ear.
Personality: Overbrimming with self-confidence, Mreksh isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it
Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Actor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 19)
Armor Class 9
Hit Points 46 (19d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +5 / 5d8-1, Grapple +3
Possessions: 24000 gp. Gold dragon comb with red garnet eye (400 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (300 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (700 gp). Large well-done wool tapestry (100 gp). A delicate silver chain set with a tourmaline (20 gp). Silver comb with moonstones (600 gp). Solid gold idol (300 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (4000 gp). 1 Major magic item.
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