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Advanced [show]


Adrex Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'7", this man dresses well, typically a more casual-formal manner. He has wavy black crest. This gold eyed northerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's repulsed by the PC; and he would like to get married and retire

Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive, Has a crush. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Adrex Daardendrian, Male Dragonborn Wizard 12
Medium (6'7") Dragonborn, Lawful Good (CR 12)
Armor Class 9
Hit Points 18 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 8 (-1)13 (+1) 18 (+4)14 (+2)
Skills Medicine +8, Performance +6
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134444

Possessions: 1000 gp. Eye agate (7 gp). Black star sapphire (1400 gp). Deep green spinel (140 gp). Malachite (7 gp). Deep blue spinel (200 gp). Golden yellow topaz (200 gp). Tiger eye turquoise (7 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears just a grey suit. His red hair is drawn into a tight pony tail with a card scrunchie. His brown unseeing eyes seem to look past you.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Animals are drawn to him, and he is able to talk to them.

History: Geoffrey hails from a village terrorized by giants. His childhood dream was to be a Hunter, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by giants. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: To be a Hunter again; and sabotage a competitor

Ideals: Gifted. Flaws: Disease, Shy. Bonds: Enemies, Job. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Geoffrey Garfield, Male Human Warrior 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)15 (+2) 9 (-1)6 (-2)
Skills Intimidation +0, Religion +4
Senses Passive Perception 9
Languages Common, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 110 gp.


Social Check DCs


Azaki Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His chestnut hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes dart from person to person.

Personality: Confrontational and typically high on some drug or another. He misses his home and complains about the freezing weather, even in summer.

History: Azaki was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He became a Bricklayer soon after.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and balancing his hectic life and new bricklayer responsibilities is difficult

Flaws: Addict. Bonds: Poor, Immigrant, Job, Adventurer, Debt. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Azaki Iranapha, Male Half-Elf Druid 2
Medium (5'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1 Banded mail.


Social Check DCs


Stacee Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is dressed in earthy colors with a white and black handkerchief worn on her right side. She sports brown long hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy, self-centered, vain, and jealous.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Dyer arts, while her father instructed her in etiquette, music and courtly manner. Stacee was born on a far northern desert where she grew up under the tutelage of her mother, an expert Dyer. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and money/treasure

Flaws: Shy, Selfish. Bonds: Attractive, Rich, Immigrant. Occupation: Dyer

Voice: Jittery and nervous

Attributes [hide]

Stacee Jamjar, Female Halfling Druid 10
Small (3'1") Halfling, Neutral Evil (CR 10)
Armor Class 15
Hit Points 78 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)15 (+2) 13 (+1)13 (+1)
Skills Medicine +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +2 / 3d6-2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1100 gp. Rich purple corundum (600 gp). Jasper (40 gp). Black pearl (1300 gp). Red garnet (80 gp). Violet garnet (1300 gp).


Social Check DCs


Nicor Delight, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with green colored cloaks and clothing. His chestnut hair is heavily combed to the right. This silver eyed southerner is not easily forgotten.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the south, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Dyer and was forced into it by his family.

Ideals: Joker. Flaws: Impulsive. Bonds: Immigrant, Family. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Nicor Delight, Male Tiefling Monk 2
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)14 (+2) 17 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 1000 cp.


Social Check DCs

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