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NPC Generator

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Advanced [show]


Ur-Edin Huckabee, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He wears bulky black painted plate armor. He sports a flattop hair cut. His amber eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Tailor.

Motivation: Further expansion of business; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Rich, Immigrant, Job, Criminal record. Occupation: Tailor

Voice: Raspy

Attributes [hide]

Ur-Edin Huckabee, Male Half-Orc Rogue 2
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 13 (+1)9 (-1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: 180 gp.


Social Check DCs


Ugarth Beckwith, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. His white hair is greasy and uncared for. His eyes are violet and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised in a white middle class family as the only child. His family was turned out during the war. He and his family wandered east to less war torn lands. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Balancing his hectic life and new Stableman responsibilities is difficult; and sabotage a competitor

Flaws: Ugly, Hedonist, Mundane, PTSD. Bonds: Job. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Ugarth Beckwith, Male Half-Orc Expert 5
Medium (5'1") Half-Orc, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +5

Possessions: 40000 cp.


Social Check DCs


Paymon Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears green painted combat armor at almost all times. His whole body is exceptionally muscular. His purple hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses divination through singing.

History: Born in the east to a Servant, Paymon learned a great deal about his father's area of expertise. Paymon was born on a far eastern island where he grew up under the tutelage of his father, an expert Servant. He struck the Servant job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Gifted. Bonds: Immigrant, Job. Occupation: Servant

Voice: Puts emphasis on the wrong words

Attributes [hide]

Paymon Bliss, Male Tiefling Druid 2
Medium (6'6") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Sapply Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. He has shaved his head bald. He wears a mask on his face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Opinionated. Flaws: Impulsive. Bonds: Slave, Family, Job. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Sapply Albaratie, Male Gnome Warrior 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 7 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 7 (-2)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Jane Pickering, Female Human [Permalink]

Personal [hide]

Description: This woman dresses in grey turtlenecks beneath a blue coat with brown slacks. She is muscular with a powerful set of arms. Her silver hair is lengthy and is close to two feet long. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Gifted from a young age, Jane studied abroad. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Jane Pickering, Female Human Fighter 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 50 gp.


Social Check DCs

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