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Advanced [show]


Jelenneth Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She has a large tan mantle and cape that has been intricately interwoven into her white robe. She keeps her long white hair kept up in a rat tail. She has a dull look in her gray eyes.

Personality: She loves telling others what to do and how they should feel about things. She also hits on women, regardless of circumstances.

History: Born in the north to a Masseuse, Jelenneth learned a great deal about her father's area of expertise. She took every job she could get her hands on, but the opportunities for Elves in the north were limited. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.

Motivation: She desires power and/or immortality; and sabotage a competitor

Ideals: Opinionated. Bonds: Has a crush, Job, Immigrant, Adventurer. Occupation: Masseuse

Voice: Speaks like tongue is numb

Attributes [hide]

Jelenneth Ilphelkiir, Female Elf Barbarian 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Ralf Hallewell, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a well pressed and immaculate suit (or dress). His chestnut hair is cut short with large spiked bangs in the front. His eyes are likewise amber.

Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ralf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has comitted a past crime that haunts him to this day; and to share knowledge with the world

Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Stylist

Voice: Rolls R's

Attributes [hide]

Ralf Hallewell, Male Human Expert 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged -1 / 1d4-3, Grapple -2

Possessions: 30 pp.


Social Check DCs


Vonbin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a moderate pudge and is not very fit. His chestnut hair is unkempt and raggedy. He wears an eyepatch.

Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.

History: Vonbin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and meet up once more with his childhood friend

Ideals: Justice, Professionalism. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Vonbin Daraln, Male Dwarf Commoner 12
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 63 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, History +6
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Infernal
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +6

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1300 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fargas Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He keeps his auburn hair in a flapper bob. He has several tiny emerald earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He is searching for what he claims is his rightful reward.

Motivation: Money/treasure.

Flaws: Greedy, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Fargas Wildheart, Male Halfling Adept 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 21000 cp.


Social Check DCs


Glim Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a violet coat with white slacks. He has a moderate pudge and is not very fit. He wears his auburn hair up. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Glim was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Glim Horcusporcus, Male Gnome Fighter 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. Chalcedony (80 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs

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