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Advanced [show]


Brakka Wellington, Female Half-Orc [Permalink]

Personal [hide]

Description: She is wearing a long, white cloak. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. Her eyes are blue and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small island village. She worked as a nervous Banker and found it very stressful. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She seems to be bored by most things; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Job, Nature, Criminal record. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Brakka Wellington, Female Half-Orc Fighter 1
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 18 (+4)5 (-3)
Skills Animal Handling +6, Intimidation -1
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp. Cloth of gold vestments (130 gp).


Social Check DCs


Dee Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She has wavy silver hair. Her eyes are hazel and catlike.

Personality: A skeptical and narcissistic woman, Dee's first love is herself. Her second love is also herself. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Dee lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Spy, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and to reunite with her absent father

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Dee Greenleaf, Female Halfling Commoner 7
Small (3'2") Halfling, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp. Eye agate (13 gp). Blue quartz (13 gp).


Social Check DCs


Sun Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized emerald on his left hand. His black fur is lengthy. His face is scarred and worn.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He believes the world needs to unite to get rid of drow once and for all.

History: Gifted from a young age, Sun studied abroad. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and a deep hatred of drow

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Enemies. Occupation: Performer

Voice: Boston accent

Attributes [hide]

Sun Of World, Male Tabaxi Bard 5
Medium (6'7") Tabaxi, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)15 (+2) 16 (+3)18 (+4)
Skills Arcana +5, Persuasion +7
Senses Passive Perception 13
Languages Common, Auran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Uthûg Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the north, but his parents moved at a very young age to the south. Uthûg abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Cartwright.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Cartwright

Voice: Mumbles to self between sentences

Attributes [hide]

Uthûg Stratford, Male Half-Orc Expert 8
Medium (5'9") Half-Orc, True Neutral (CR 8)
Armor Class 13
Hit Points 24 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 3000 sp. Sard (60 gp). Red spinel (100 gp). Star ruby (1000 gp). Hematite (6 gp). Red garnet (100 gp).


Social Check DCs


Dalgal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair and beard is wavy and long. His gray eyes peer out from beneath his small brown hat.

Personality: Dalgal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dalgal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is terrified, and will act out of fear

Ideals: Extrovert, Fighting. Flaws: Impulsive. Bonds: Mentor. Occupation: Butcher

Voice: Indian accent

Attributes [hide]

Dalgal Loderr, Male Dwarf Monk 12
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 80 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3

Possessions: 3000 gp.


Social Check DCs

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