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Advanced [show]


Ahlyssa Everleigh, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears professional attire. Her red hair is cut short. Her brown eyes dart from person to person.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a minor phobia of water and hates getting wet.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has had some formal music training, and achieved minor success. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she feels threatened by others

Ideals: Gifted, Artistic. Flaws: Fearful, Mundane. Bonds: Attractive. Occupation: Engraver

Voice: American accent

Attributes [hide]

Ahlyssa Everleigh, Female Human Druid 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +1, Stealth +1
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 90 gp. Alexandrite (200 gp). 1 Masterwork Common Melee.


Social Check DCs


Fargas Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He is portly but not overly obese. He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: His tongue was cut out and he uses sign language. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Justice. Flaws: Ugly, Disease, Insomniac. Bonds: Criminal record. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Fargas Fatrabbit, Male Halfling Fighter 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 56 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)14 (+2) 7 (-2)15 (+2)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 8
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Modean Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a flapper bob. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Modean lived on a farm with his mother, near the main road leading to a nearby town. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and balancing his hectic life and new miller responsibilities is difficult

Bonds: Rich, Attractive, Job, Family, Immigrant. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Modean Instinct, Male Tiefling Aristocrat 8
Medium (6'9") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 17 (+3)17 (+3)
Skills Deception +6, Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 12000 sp.


Social Check DCs


Randal Nash, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He typically wears brown cloth garments or leather armor. His golden hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Marshal business.

History: He was born in the east, but his parents moved at a very young age to the west. He worked as a nervous Marshal and found it very stressful. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: He's in love; and wants to open a new tavern

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Has a crush. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Randal Nash, Male Human Paladin 6
Medium (6'5") Human, Neutral Evil (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnoll, Druidic, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 120 pp. Tiger eye turquoise (15 gp). Zircon (20 gp). Jasper (20 gp).


Social Check DCs


Manfred Larson, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a violet tunic with grey highlights, and long brown pants that bunch up around his shoes. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy red beard and wild red hair. His eyes are gray and beady.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He uses divination through singing.

History: Manfred lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To unite with his sister; and sabotage a competitor

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Family, Adventurer, Job. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Manfred Larson, Male Half-Elf Barbarian 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)9 (-1) 15 (+2)15 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp. 1 Masterwork Common Melee.


Social Check DCs

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