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NPC Generator

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Advanced [show]


Jak Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a fancy red suit. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a massive crush on the younger sibling of the Jeweler who has hired him part-time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and he has a crush on the local shepherd

Flaws: Shy. Bonds: Attractive, Has a crush, Poor, Immigrant, Adventurer. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Jak Tallfellow, Male Halfling Paladin 6
Small (3'0") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 16 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 6 (-2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +0 / 2d6-3, Ranged +7 / 2d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Theobald Law, Male Human [Permalink]

Personal [hide]

Description: An older man who wears very tight pants and wife beaters, though occasionally he sports a grey coat, he is not a threatening figure. He has a small bristly mustache and wavy white hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his brother before him, after school he went straight into learning to become a Hunter. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Impeccable. Bonds: Attractive, Rich, Job, Criminal record. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Theobald Law, Male Human Cleric 1
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: Just what you see.


Social Check DCs


Ralf Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length brown hair. His eyes are gray.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and wants to raise his children well

Ideals: Gifted. Flaws: Selfish, Secretive, Disease, Antagonistic. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Ralf Barton, Male Human Adept 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 6 (-2)12 (+1) 9 (-1)17 (+3)
Skills Medicine +1, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp. Black pearl (300 gp).


Social Check DCs


Fonkin Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man wears blue trousers with tan and black striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. This violet eyed northerner is not easily forgotten.

Personality: He snorts whenever he laughs or is feeling confident. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born in a small mountains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Philantrophist. Bonds: Nature, Job. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Fonkin Raulnor, Male Gnome Expert 14
Small (3'2") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 85 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Deception +8, Persuasion +8
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 4d6-1, Ranged +5 / 4d6+0, Grapple +0

Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (140 gp). Sapphire pendant on gold chain (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Fire opal pendant on a fine gold chain (1500 gp). 1 Medium magic item.


Social Check DCs


Nissa Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is an epitome of beauty. She wears a deerstalker hat to cover her moderate length chestnut hair. Her eyes are likewise green.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She left for the south, certain she would find work there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Professionalism. Bonds: Rich, Attractive, Job, Immigrant. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nissa Ironhide, Female Gnome Warrior 4
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 7 (-2)11 (+0)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Gnome, Draconic, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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