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Vaina Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears skinny pants and wears a violet and black robe with the hood down. She has no hair. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.

History: The child of a Laborer, who enjoyed hunting, Vaina was taken on many hunting expeditions. She has had some formal writing training, and achieved minor success. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Spy

Voice: Raspy

Attributes [hide]

Vaina Meliamne, Female Half-Elf Druid 3
Medium (5'5") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Athletics +3, Performance +3
Senses Passive Perception 8
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Kugáluga Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He has a large black mantle and cape that has been intricately interwoven into his brown robe. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of eastern immigrants he idolized his father. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by orcs. Kugáluga was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane, Fearful. Bonds: Enemies, Immigrant. Occupation: Spy

Voice: Speaks with a cold

Attributes [hide]

Kugáluga Tickle, Male Half-Orc Aristocrat 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)7 (-2) 6 (-2)7 (-2)
Skills Survival +1
Senses Passive Perception 8
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seere Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. She keeps her brown hair in a flapper bob. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Seere is depressed about a lot of things. She tends to be a nihilist. She never wears the same outfit twice, unless she absolutely has to.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.

Motivation: She feels kind of lost in life; and money/treasure

Ideals: Artistic. Flaws: Insomniac, Depressed, Disease. Bonds: Rich. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Seere Pain, Female Tiefling Rogue 10
Medium (5'4") Tiefling, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 59 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 17 (+3)19 (+4)
Skills Perception +7, Survival +7
Senses Passive Perception 17
Languages Common, Celestial, Goblin
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 2300 gp. Gold and topaz bottle stopper cork (500 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). An abacus with copper, silver and gold markers (60 gp). A roughly beaten golden orb (60 gp).


Social Check DCs


Sapply Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He very much looks the part of a Mortician. He has golden hair. His gray eyes dart from person to person.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Sapply enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Miner, who enjoyed hunting, Sapply was taken on many hunting expeditions. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Mortician.

Motivation: Sabotage a competitor.

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Job, Immigrant, Nature. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Sapply Ironhide, Male Gnome Barbarian 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 15 (+2)16 (+3)
Skills Acrobatics +1
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Terran, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 200 gp. 2 Antitoxin.


Social Check DCs


Gimurt Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. He sports a long white beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to loving parents in a slum to the south. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He used his abilities to travel the world and help people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Optimist, Philantrophist. Flaws: Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Gimurt Bloodkith, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Athletics +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 800 sp.


Social Check DCs

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