Dariff Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting clothing which further accentuates her frame. Her hair is always cut to a buzz. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Mason. Dariff enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Her father raised her in a mountain cabin. When money was particularly tight she was walking through alleys when she overheard a Mason hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: She is unsatisfied with her job; and to be a crown-heir again
Flaws: Insane, Hedonist. Bonds: Attractive, Poor, Job, Nature. Occupation: Mason
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 95 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1
Possessions: 4000 gp. Old masterpiece painting (1600 gp). Solid gold idol (1000 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). Silver comb with moonstones (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). An abacus with copper, silver and gold markers (120 gp).
Grai Compton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she usually wears her black robe and has her falchion always slung over her shoulder. She wears her hair in dreadlocks. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a habit of throwing herself into exceedingly dangerous situations.
History: She comes from a rich northern family. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.
Motivation: Her relatives are trying to arrange a marriage; and money/treasure
Ideals: Passionate. Flaws: Addict, Impulsive. Bonds: Rich, Family. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 290 gp. 1 Half-Plate.
Patrick Heiser, Male Human [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. He carries a battered greataxe and tarnished crossbow as well. His silver hair is heavily combed to the left. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: He got into the Assassin business at a young age. His childhood dream was to be a Performer, but he was a colossal failure. He's also a talented Performer, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 40 pp.
Ootah Wilberforce, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears white painted combat armor at almost all times. Her hair is cut close to her head. Her eyes are a pleasant hazel.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: She comes from a rich southern family. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She now mingles about in high society.
Motivation: She is greedy; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Rich. Occupation: Layabout
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 17)
Armor Class 12
Hit Points 140 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 6 (-2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Rich purple corundum (700 gp). Violet garnet (200 gp). Malachite (4 gp). Jet (120 gp). Blue star sapphire (700 gp). Chrysoprase (30 gp). Brown-green garnet (120 gp). 1 Medium magic item.
Nyx Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'5" and wears a tan armored body suit, with a simple white line shooting up and back down. Her right leg appears badly burned and disfigured. She has wavy auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Nyx hails from a village terrorized by gnolls. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.
Ideals: Disciplined, Optimist. Bonds: Enemies. Occupation: Layabout
Voice: pre-pubescent
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
