Quilla Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'3", this woman wears a blue vest and prefers black and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is slicked back into a classic pompadour. Her brown eyes dart from person to person.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the east. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she seems to be bored by most things
Flaws: Ugly, Mundane. Bonds: Slave, Poor, Immigrant. Occupation: Stableman
Voice: Squeaky
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 600 gp. Deep blue spinel (200 gp).
Doudra Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her scarlet crest is braided into rings. Her eyes are likewise gold. Her teeth are white and perfect.
Personality: She snorts whenever she laughs or is feeling confident. Animals are drawn to her, and she is able to talk to them.
History: She served in the navy to pay for her family's outstanding loans. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Doudra's homeland. Doudra decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Doudra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she's attracted to the pc
Ideals: Fighting, Gifted. Bonds: Attractive, Military, Immigrant. Occupation: Healer
Voice: Slurs words
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 14)
Armor Class 9
Hit Points 91 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant, Elven, Gnome
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +9
Possessions: 4000 gp. Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Minor magic item. 1 Minor magic item.
Nuraval Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a rose on it. His golden hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Barrister father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Attractive, Mentor. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. Chalcedony (60 gp).
Dee Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A 2'8" eastern woman, she is generally shirtless and showing off her tattooed chest. Her hair, while still mostly blonde, has prominent grey streaks. Her violet unseeing eyes seem to look past you.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is lazy and tries to find solutions quickly.
History: The child of eastern immigrants she idolized her mother. She moved out south to avoid the crime she committed. She used her abilities to trick people and travel the world for free.
Motivation: She wants nothing more than to rejoin the army; and she has decided she is irredeemable
Flaws: Disease, Lazy. Bonds: Job, Immigrant, Criminal record, Military. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Red garnet (130 gp).
Mastema Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a rapier, but if one is not available she will default to her falchion. She wears a top hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Mastema hails from a village terrorized by brigands. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing her studies, news broke out that her hometown was attacked by brigands. Mastema was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Bonds: Attractive, Adventurer, Enemies. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan, Goblin
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +7
Possessions: 700 gp.
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