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NPC Generator

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Advanced [show]


Mara Iathrana, Female Elf [Permalink]

Personal [hide]

Description: She wears a tan tunic with brown highlights, and long green pants that bunch up around her shoes. She carries with her a set of hammers on her belt, each one with a opal on the hilt. Her silver hair is braided into rings. Her eyes, though not visible through her cowl, are gray.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Soapmaker profession.

History: She was born in the west. She worked as a nervous Merchant and found it very stressful. She is searching for what she claims is her rightful reward.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Job, Immigrant, Adventurer. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Mara Iathrana, Female Elf Expert 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)10 (+0) 15 (+2)7 (-2)
Skills History +2, Performance +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 10000 cp. Chrysoberyl (100 gp).


Social Check DCs


Nimble Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her fur is cinnamon and curly. Her eyes are hazel.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She plays an instrument quite well.

History: When she was but 8 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Bonds: Immigrant, Criminal record, Religious. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Nimble Of Ale, Female Tabaxi Commoner 10
Medium (4'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)11 (+0) 15 (+2)9 (-1)
Skills Medicine +6, Religion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 2300 gp.


Social Check DCs


Travok Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown tunic with green highlights, and long violet pants that bunch up around his shoes. He wears his white hair up in a very large beehive style do. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to loving parents in a slum to the south. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Travok took refuge in the large cave and found the beat up club and armor he uses now. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Nature, Adventurer. Occupation: Adventurer

Voice: Sleepy voice

Attributes [hide]

Travok Frostbeard, Male Dwarf Bard 12
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 44 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 2000 gp. Moss agate (5 gp). Freshwater pearl (5 gp). Fire opal (500 gp). Star ruby (500 gp). Freshwater pearl (5 gp). Aquamarine (700 gp). Moss agate (5 gp). Deep green spinel (50 gp). Alexandrite (700 gp).


Social Check DCs


River Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. Her fur is orange and curly. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: An old rival family wants her found; and wants her loneliness to end

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Family, Slave, Has a crush. Occupation: Mercenary

Voice: Puts emphasis on the wrong words

Attributes [hide]

River Of Clay, Female Tabaxi Expert 10
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 12 (+1)9 (-1) 13 (+1)13 (+1)
Skills Insight +5, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1800 gp. Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Cloth of gold vestments (110 gp). Silver chalice with lapis lazuli gems (110 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fabien Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and typically wears tan cloth garments or leather armor. His left leg appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are likewise amber.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a mechanic, and taught him how to fix just about anything. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their daughter. He worked as a Roofer, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Fabien Murnig, Male Gnome Warrior 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)7 (-2) 12 (+1)13 (+1)
Skills Arcana +0, Athletics -1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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