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NPC Generator

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Advanced [show]


Emerald Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a hand crossbow, but if one is not available she will default to her monstrous two handed axe. Her fur is yellow and curly. Her amber eyes lackadaisically let the world flow into them.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not believe in violence as a means to an end. She is a dedicated Beggar but believes her peers are too gung-ho.

History: She was born in the north, but her parents moved at a very young age to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the north, certain she would find work there.

Motivation: Further expansion of business.

Ideals: Disciplined, Pacifist. Bonds: Immigrant, Job. Occupation: Beggar

Voice: High pitched and raspy

Attributes [hide]

Emerald Wind, Female Tabaxi Cleric 7
Medium (4'7") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 22 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)16 (+3) 16 (+3)15 (+2)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 13
Languages Common, Terran, Sylvan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Ermina Starks, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy yellow pantaloons and a white scarf. Her small hat is riddled with cuts and holes. She wears a mask on her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in the south to a Masseuse, Ermina learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Flaws: Ugly, Forgetful. Bonds: Nature, Job, Adventurer. Occupation: Masseuse

Voice: Smooth and feminine

Attributes [hide]

Ermina Starks, Female Half-Elf Commoner 2
Medium (5'0") Half-Elf, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Athletics +0, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp. Brown-green garnet (160 gp). Sardonyx (70 gp).


Social Check DCs


Dynamic In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his orange fur down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Dynamic does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Banker for hire.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Banker

Voice: Speaks through clenched teeth

Attributes [hide]

Dynamic In the Storm, Male Tabaxi Bard 6
Medium (5'6") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)8 (-1) 16 (+3)16 (+3)
Skills Performance +6, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 90 pp. 1 Minor magic item.


Social Check DCs


Bethrynna Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and is dressed in a clean blue cloak covering her clean studded leather. Her hair is white and curly. Her face is covered beneath a completely black helmet.

Personality: She is very quiet and rarely speaks above a whisper. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She got into the Gardener business at a young age. When Bethrynna reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She tends to her Gardener job now, and dutifully fulfills any obligations she has.

Motivation: Balancing her hectic life and new Gardener responsibilities is difficult; and her name or reputation has been wronged in the past by orcs, and she desires to right it

Flaws: Shy. Bonds: Criminal record, Job, Military, Enemies. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Bethrynna Siannodel, Female Elf Warlock 10
Medium (4'11") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Arcana +3, Performance +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 190 pp. Moss agate (9 gp). Fiery yellow corundum (1200 gp). Zircon (60 gp). Deep blue spinel (600 gp). Malachite (9 gp).


Social Check DCs


Zook Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He is dressed in earthy colors with a tan and grey handkerchief worn on his right side. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He has a massive crush on the younger sibling of the Bellfounder who has hired him part-time. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Bellfounder and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Gifted, Philantrophist. Bonds: Has a crush, Religious, Family. Occupation: Bellfounder

Voice: Draws out vowels

Attributes [hide]

Zook Bafflestone, Male Gnome Ranger 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)9 (-1) 9 (-1)8 (-1)
Skills Animal Handling +1, Nature +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Blue quartz (10 gp). 1 Minor magic item.


Social Check DCs

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