Ella Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her chestnut hair is well kept. Her eyes are amber and beady.
Personality: Confrontational and typically high on some drug or another. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in the south her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She desires power and/or immortality.
Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Ugol Melancon, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is portly but not overly obese. His black hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a Stylist, his father struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: He feels threatened by others.
Ideals: Optimist. Flaws: Insane, Fearful, PTSD. Bonds: Poor. Occupation: Cartwright
Voice: Spits words with contempt
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: Just what you see.
Art Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears skinny pants and wears a pastel and brown robe with the hood down and is in decent physical shape. He has done his best to style his orange fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his yellow eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born into a rich family. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Attractive, Rich. Occupation: Farmer
Voice: Whispers
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 12)
Armor Class 15
Hit Points 84 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 16 (+3) | 12 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 400 pp. Silver ewer (70 gp). Cloth of gold vestments (140 gp). Large well-done wool tapestry (200 gp).
Orsik Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'3" eastern man, he tends to wear a large brown jacket. He wears his golden hair down. His gray eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To protect his home; and meet up once more with his childhood friend
Ideals: Impeccable. Bonds: Religious, Nature, Adventurer, Guardian. Occupation: Cook
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4
Possessions: 90 pp. Tiger eye turquoise (10 gp). Rock crystal (20 gp).
Imsh Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His chestnut hair is styled in orderly dreadlocks. He has a tattooed face.
Personality: Calm and collected, he is a well trained Guard. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Imsh lived on a farm with his mother, near the main road leading to a nearby town. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He became a Guard soon after.
Motivation: Wants his loneliness to end; and his spouse's relatives view him with great suspicion
Bonds: Job, Family, Criminal record, Has a crush. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 230 gp. Banded agate (8 gp).
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