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NPC Generator

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Advanced [show]


Ahlyssa Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has no hair. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Energy wise she seems alert and responsive.

History: She was born to loving parents in a slum to the east. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants to meet her childhood hero; and to reunite with her old friends

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Ahlyssa Gentry, Female Human Wizard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)16 (+3) 14 (+2)15 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 pp. 1 Darkwood Buckler.


Social Check DCs


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'3" western woman, she wears rags and sports a simple walking cane. She wears a wide-brimmed hat to cover her moderate length red fur. She wears crescent spectacles with a black brim.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Right-Handed hails from a village terrorized by brigands. Her father was a soldier and died while she was still young. Right-Handed was left her father's suit of armor and trained in its use and care. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants to get laid; and revenge

Ideals: Justice. Bonds: Poor, Job, Enemies, Military, Has a crush. Occupation: Ploughman

Voice: German accent

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Paladin 1
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Oolah Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she dresses in collared shirts and wears a proper scarf over her head. She has a very tight haircut. Her ears are large.

Personality: A skeptical and narcissistic woman, Oolah's first love is herself. Her second love is also herself. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Blacksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Blacksmith they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Family, Religious. Occupation: Fisher

Voice: German accent

Attributes [hide]

Oolah Harper, Female Half-Orc Cleric 8
Medium (5'10") Half-Orc, Neutral Good (CR 8)
Armor Class 11
Hit Points 73 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: 2000 sp. Golden pearl (80 gp).


Social Check DCs


Ivellios Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. Ivellios was born on a far northern plains where he grew up under the tutelage of his father, an expert Stableman. He left for the north, certain he would find work there.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Flaws: Disease, Hedonist. Bonds: Attractive, Immigrant, Nature. Occupation: Stableman

Voice: Jittery and nervous

Attributes [hide]

Ivellios Woodhouse, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is dark but he possesses many pastel ritualistic tattoos. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is long and auburn with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His green unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the east. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Criminal record, Immigrant, Rich. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Carrie Berevan, Male Elf Bard 7
Medium (4'9") Elf, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)17 (+3) 11 (+0)6 (-2)
Skills Animal Handling +3, Investigation +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Terran, Celestial
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 3000 sp. Deep blue spinel (400 gp). Violet garnet (400 gp).


Social Check DCs

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