Pikar Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" southern man, he is dressed in earthy colors with a white and green handkerchief worn on his left side. With bright blonde hair and a scraggly beard. His face is covered beneath a completely black helmet.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Pikar studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 11 years.
Motivation: Expand his business; and sabotage a competitor
Ideals: Entrepeneur, Gifted. Bonds: Job, Rich. Occupation: Stableman
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 126 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +7
Possessions: 600 pp. Solid gold idol (400 gp). Silver ewer (10 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Cloth of gold vestments (130 gp). Jeweled gold crown (4000 gp). Old masterpiece painting (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Gormogord Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He sports a flattop hair cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: When he was but 4 years old his parents immigrated from the south. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Fletcher like his father before him.
Motivation: To end his boredom; and someone believes him a fraud
Ideals: Fighting. Flaws: Mundane. Bonds: Enemies, Immigrant, Job. Occupation: Fletcher
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 41 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 900 gp. Gold dragon comb with red garnet eye (600 gp).
Trynnicus Akambherylliax, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His crest is rusty, silky, and of moderate length. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He got into the Unemployed business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted necromantic powers by his dying sister.
Motivation: Expand his business.
Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Unemployed
Voice: Indian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 42 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 19 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
Possessions: 8000 sp. 1 Minor magic item.
Cloud Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he very much looks the part of a Locksmith. His fur is short and beige. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He cannot resist a sob story and will often dote over anyone who has one.
History: He got into the Locksmith business at a young age. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 4 years.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Opinionated, Philantrophist. Flaws: Insane. Bonds: Job, Attractive. Occupation: Locksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 53 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
Possessions: 800 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (100 gp). A necklace of small pink pearls (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
Baz Stanford, Male Half-Orc [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is heavily combed to the left. His eyes are gray and catlike.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a desert tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Passionate. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Shoemaker
Voice: Loud with bravado
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp.
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