Stannor Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'11" when asserting himself. He has a small bristly mustache and wavy golden hair. His green eyes peer out from beneath his top white hat.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a brothel owner, Stannor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.
Motivation: Retire the richest man in the east; and wishes to resurrect an old love
Ideals: Philantrophist, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Mentor. Occupation: Actor
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Halfling, Abyssal, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp. 1 Masterwork Artisan’s tools.
Dabbledob Sympony, Male Gnome [Permalink]
Personal [hide]
Description: The dark-skinned man stands 3'5" and is wearing colorful clothing, dressed as a Animal Trainer. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Dabbledob lived on a farm with his mother, near the main road leading to a nearby town. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He has achieved small success as a Animal Trainer.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Insane, Hedonist. Bonds: Family, Job. Occupation: Animal Trainer
Voice: Whispers
Attributes [hide]
Small (3'5") Gnome, Lawful Evil (CR 12)
Armor Class 15
Hit Points 86 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 15 (+2) | 8 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 2000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Yaeldrin, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing, and he perpetually has his crossbow ready. His brown hair is matted, messy, and big. His eyes are likewise amber.
Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Insane, Addict, Mundane. Occupation: Merchant
Voice: Jittery and nervous
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 400 gp.
Srorthen Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears green cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His crest is white and curly. His eyes, though not visible through his cowl, are gold.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable
Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record. Occupation: Ruler
Voice: Spanish accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 60 gp. Silver pearl (80 gp). 1 Masterwork Musical instrument.
Elizabeth Marleigh, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, and carries warhammers. She wears her auburn hair down. She wears crescent spectacles with a black brim.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She takes great joy in being the best Tailor in town.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was an athlete and attended two major summer competitions. She never won. She inherited the family business which she has now maintained for 3 years.
Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg
Ideals: Fighting, Disciplined, Athletic. Bonds: Job, Slave. Occupation: Tailor
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
Possessions: 130 gp.
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