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Advanced [show]


Kelter Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly golden, has prominent grey streaks. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kelter lived on a farm with his mother, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Justice. Flaws: Emotional, PTSD. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Kelter Hilltopple, Male Halfling Barbarian 5
Small (3'0") Halfling, Neutral Good (CR 5)
Armor Class 11
Hit Points 31 (5d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 10 (+0)7 (-2)
Skills Athletics +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Eberk Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his grey robe and has his kukri always slung over his shoulder. He has a silver handlebar mustache and slicked back silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.

Motivation: He is greedy.

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Family, Rich. Occupation: Mason

Voice: Gruff and masculine

Attributes [hide]

Eberk Fireforge, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp. Red garnet (50 gp). Star rose quartz (30 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Brixton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears silk and lounges about seductively. With bright white hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born in the south, but her parents moved at a very young age to the north. Sarah was born on a far southern desert where she grew up under the tutelage of her father, an expert Server. She moves from town to town, unable to find a place to settle.

Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world

Ideals: Joker. Flaws: Insane, Impulsive. Bonds: Attractive, Immigrant. Occupation: Server

Voice: Excited and jittery

Attributes [hide]

Sarah Brixton, Female Human Commoner 7
Medium (5'6") Human, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 31 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)8 (-1) 13 (+1)10 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Bundrigo Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a red broad hat and red clothes. He has shaved his head bald. He has several tiny sapphire earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with his god.

History: When he was but 8 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: He is compelled to act according to his religious beliefs; and he is greedy

Ideals: Joker, Fighting. Flaws: Ugly. Bonds: Rich, Religious, Immigrant. Occupation: Carter

Voice: Uses sign language

Attributes [hide]

Bundrigo Stoutbridge, Male Halfling Expert 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 8000 sp. Obsidian (13 gp). Brown-green garnet (50 gp). Moss agate (13 gp).


Social Check DCs


Aym Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a robe, a symbol of her god around her neck, and a ceremonial dagger on her belt. Her red hair has been sun bleached extensively. Her eyes are gold and catlike.

Personality: She is calm most of the time but flees social interaction. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Aym was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Locksmith

Voice: French accent

Attributes [hide]

Aym Virtue, Female Tiefling Expert 8
Medium (4'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 8
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 13 (+1)13 (+1) 5 (-3)20 (+5)
Skills Medicine +0, Performance +8
Senses Passive Perception 7
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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