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NPC Generator

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Advanced [show]


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: He wears a simple brown robe with black stripes complete with hood. He carries a battered shortbow and tarnished hammer as well. His brown hair is cut jaggedly and amateurishly. His hazel eyes are passionate and lively.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arnold took refuge in the old dungeon and found the beat up hammer and armor he uses now. He has never given up on his writing dream.

Motivation: To clean up the streets.

Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Guardian, Nature. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Arnold Everly, Male Human Commoner 9
Medium (6'6") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 42 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan, Draconic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 170 pp. White pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûg Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. His auburn hair is heavily combed to the right. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He loves telling others what to do and how they should feel about things. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Tailor father left him crippled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Opinionated. Flaws: Secretive, Disease, Insomniac. Bonds: Rich, Attractive. Occupation: Scribe

Voice: Scandinavian accent

Attributes [hide]

Mûg Sydney, Male Half-Orc Aristocrat 3
Medium (6'8") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 10 (+0)8 (-1) 9 (-1)4 (-3)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 80 pp. Silver chalice with lapis lazuli gems (120 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Vapula Disdain, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Spice Merchant, and she perpetually has her kukri ready. She has dyed her greying blue hair a little too much giving a sharp blue color. She wears a mask on her face.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was a Ploughman, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vapula fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and wants to open a new tavern

Ideals: Fighting, Opinionated. Flaws: PTSD. Bonds: Job, Poor, Enemies. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Vapula Disdain, Female Tiefling Cleric 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wella Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This western woman wears a worn and beaten armor. Her clothes are grease stained in places. Her brown hair is braided into rings. Her violet eyes are passionate and lively.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west to a Fortune-teller, Wella learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Fortune-teller. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Fortune-teller responsibilities is difficult; and sabotage a competitor

Flaws: Antagonistic. Bonds: Poor, Immigrant, Adventurer, Job. Occupation: Fortune-teller

Voice: Aggressive tone

Attributes [hide]

Wella Brushgather, Female Halfling Barbarian 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics +5, Animal Handling +0
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +0

Possessions: 180 gp. Lapis lazuli (12 gp). Citrine (60 gp).


Social Check DCs


Skirt Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a robe, a symbol of magic around her neck, and a hammer on her belt. She wears a Stetson hat to cover her moderate length yellow fur. Her eyes are a pleasant blue.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in a small village she learned the ways of the warrior from her mother. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the east

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Skirt Paws, Female Tabaxi Wizard 1
Medium (6'4") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)16 (+3) 12 (+1)7 (-2)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 400 sp.


Social Check DCs

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