Anverth Beren, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a colorful flower in his black hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He exudes charisma. He is a tour de force of persuasion. He believes the world needs to unite to get rid of giants once and for all.
History: Anverth was born with his father's beautiful face. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Flaws: Insomniac. Bonds: Rich, Attractive, Enemies. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 27 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 7 (-2) | 6 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp.
Nirgel Light, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears many layers of old clothing at all times. He keeps his purple hair in a flapper bob. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Meet up once more with his childhood friend; and wants to have a good time and be beloved
Ideals: Justice, Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Animal Trainer
Voice: Raspy
Attributes [hide]
Medium (6'0") Tiefling, Lawful Evil (CR 11)
Armor Class 13
Hit Points 60 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +6
Possessions: 120 pp. Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item.
Kathra Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is well dressed, but even with her fine clothing she looks run-down. Her golden hair is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.
Personality: She is happy with her job as a Layabout. She turns her eye from what people do, preferring to live and let live. She also hits on women, regardless of circumstances.
History: She was born blind and as such lacked many opportunities for work. Kathra abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She ran away from her former home and has been making her living as a Layabout for the past few years.
Motivation: Wants her loneliness to end.
Flaws: Disease. Bonds: Job, Has a crush, Adventurer. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 370 gp.
Zagga Graham, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. She is bald on top and has large brown tufts of hair around her ears. Her eyes are amber and she is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a island tribe. Brilliant and gifted she never wanted to apply herself. She's since become an addict/alcoholic.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Nature, Immigrant. Occupation: Unemployed
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Morg Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. His violet eyes are slightly larger than normal.
Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 14th year, his parents were killed by a dire rats raid, leaving Morg alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Morg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Optimist. Bonds: Adventurer, Job, Slave, Enemies. Occupation: Knight
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 12)
Armor Class 13
Hit Points 53 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Emerald (800 gp). Rhodochrosite (10 gp). Jade (160 gp). Deep blue spinel (1600 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item.
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