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NPC Generator

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Advanced [show]


Warryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of death around his neck, and a shield on his belt. His feathered hat is riddled with cuts and holes. His gray eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the west to a Spice Merchant, Warryn learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spice Merchant work with an outfit from a few towns over. Spice Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Spice Merchant.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Job. Occupation: Spice Merchant

Voice: High pitched, excited

Attributes [hide]

Warryn Miggledy, Male Gnome Ranger 14
Small (3'4") Gnome, Lawful Good (CR 14)
Armor Class 13
Hit Points 76 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 11 (+0)10 (+0)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Auran, Halfling
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 4000 gp. Gold and ruby ring (2000 gp). Carved bone or ivory statuette (100 gp). Large well-done wool tapestry (500 gp). Gold music box (2000 gp). An abacus with copper, silver and gold markers (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver chalice with lapis lazuli gems (130 gp). Silver comb with moonstones (300 gp). Fire opal pendant on a fine gold chain (1800 gp).


Social Check DCs


Seven Of Passion, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull yellow iron scale mail. She has a moderate pudge and is not very fit. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her eyes, though not visible through her cowl, are yellow.

Personality: Aggressive, abrasive, and angry, Seven embodies much of what other species detest in the Tabaxis. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born in the north. A gifted student she started as a Doctor, but she got bored and became a Mercenary. She moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and she is unsatisfied with her job

Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record. Occupation: Mercenary

Voice: Complex vocabulary, royal

Attributes [hide]

Seven Of Passion, Female Tabaxi Barbarian 10
Medium (5'4") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 91 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)11 (+0) 11 (+0)11 (+0)
Skills Athletics +4, Insight +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +4

Possessions: 280 pp.


Social Check DCs


Smoking Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown trousers with tan and grey striped suspenders. He wears various colorful collared shirts. He wears his lavender fur down. His amber eyes have a joyful gleam in them most of the time.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Marshal, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: Regain custody of his daughter.

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Mentor. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Smoking Of Passion, Male Tabaxi Bard 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 15
Hit Points 27 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)21 (+5) 8 (-1)11 (+0) 13 (+1)12 (+1)
Skills Arcana +4, Stealth +9
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 120 pp. Malachite (7 gp). Rock crystal (80 gp). Chalcedony (80 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp).


Social Check DCs


Harriet Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses well, wearing white shirts, loose pants, and blazers most of the time. Her auburn hair is thinning but still full. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born on a small isolated farm. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Being a Fortune-teller kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and seeks redemption

Ideals: Athletic. Bonds: Attractive, Job, Criminal record, Nature. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Harriet Brushgather, Female Halfling Commoner 1
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 9 (-1)12 (+1) 16 (+3)12 (+1)
Skills Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 sp.


Social Check DCs


Gorbundus Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple grey line shooting up and back down. He is portly but not overly obese. His crest is scarlet and curly. He has gold eyes.

Personality: This man loves singing and to teach people singing more than just about anything. He does not believe in violence as a means to an end. He is a dedicated Map Maker but believes his peers are too gung-ho.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorbundus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Artistic, Pacifist, Fighting. Bonds: Military. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Gorbundus Bhenkumbyrznaax, Male Dragonborn Monk 4
Medium (6'7") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)9 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Golden yellow topaz (600 gp).


Social Check DCs

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