Beast Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed spear, just in case. She has a slight overbite and is overall scrawny. Her fur is cut close to her head. Her skin is flawless and her blue eyes scan people very quickly.
Personality: She is almost excessively polite to everyone, even when angry. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Beast was born the youngest of three triplets. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Wants to raise her children well; and an old rival family wants her found
Flaws: Shy, Depressed. Bonds: Attractive, Religious, Family. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 17)
Armor Class 12
Hit Points 100 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Celestial, Dwarven, Gnoll
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +8
Possessions: 10000 gp. A roughly beaten golden orb (160 gp). Black velvet mask with numerous citrines (160 gp). A delicate silver chain set with a tourmaline (60 gp). Sapphire pendant on gold chain (1100 gp). Silver chalice with lapis lazuli gems (160 gp). An abacus with copper, silver and gold markers (160 gp). Gold and topaz bottle stopper cork (1300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Large well-done wool tapestry (100 gp). Solid gold idol (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). A delicate brass dragon egg (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Solid gold idol (400 gp). Gold music box (2000 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ghesh Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He dresses in collared shirts and wears a proper scarf over his head. He has brass crest. He has gleaming, smiling gold eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and he is greedy
Ideals: Joker, Gifted, Entrepeneur. Flaws: Depressed. Bonds: Rich. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 43 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3
Possessions: 170 pp. Fiery yellow corundum (1300 gp). Malachite (15 gp).
Anselm Darlington, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tattered old clothes. His chestnut hair is lengthy. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Anselm isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Navigator, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to half-orc people
Ideals: Impeccable, Fighting. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Server
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 64 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +4 / 3d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 300 pp.
Flak Garfield, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears professional attire. He wears his golden hair up in a very large beehive style do. This hazel eyed easterner is not easily forgotten.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his mother. He found a children's book about a Half-Orc Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Justice, Fighting. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Bowyer
Voice: Rolls R's
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Elven, Auran, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 gp. Black opal (600 gp). Star rose quartz (40 gp). Hematite (8 gp). White opal (600 gp).
Faral McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and is dressed in a clean violet cloak covering her clean studded leather. She keeps her long red hair kept up in a rat tail. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is business-like. She takes instructions and follows them to the letter. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting drow, the young Faral began to lead the lost caravan. She hasn't been sleeping well lately.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Professionalism, Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Enemies. Occupation: Priest
Voice: Can't modulate volume
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 12)
Armor Class 13
Hit Points 74 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 2000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
