Sorath Doom, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a black coat over a blue low-cut shirt, and a top hat upon her head. Her brown hair is singed and shortened. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is able to fit into much smaller and tighter spaces than normal.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Stableman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 800 sp.
Marastyr Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her attire stands in sharp contrast to her flail, which is beautifully polished and possesses an ornate carving of a butterfly on it. She has a very tight haircut. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She invites people to come help in her community garden.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Guard for hire.
Motivation: She is unsatisfied with her job.
Ideals: Artistic, Philantrophist. Bonds: Attractive, Rich, Job. Occupation: Guard
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Silver holy symbol.
Delebean Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: He wears blue trousers with green and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his nunchaku ready. His moppish white hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.
History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Carter and occasionally as a mercenary.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.
Ideals: Fighting, Artistic. Bonds: Adventurer, Military, Job. Occupation: Carter
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 8000 cp.
Juliana Marston, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a tight fitting grey shirt and pants. She is an epitome of beauty. She has slicked back black hair. Her green eyes lackadaisically let the world flow into them.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has a minor phobia of water and hates getting wet.
History: Sold as a small child to a slaver, Juliana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Recently she has begun working with bootleggers and crooks.
Motivation: She wants nothing more than to rejoin the army; and she is terrified, and will act out of fear
Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Mentor, Military. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 140 gp.
Nim Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He has a moderate pudge and is not very fit. His black hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in a small mountains village. When Nim reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world; and someone believes him a fraud
Flaws: Ugly, Impulsive. Bonds: Enemies, Nature, Military. Occupation: Crown-heir
Voice: French accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!