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NPC Generator

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Advanced [show]


Juliana Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She carries with her a set of greataxes on her belt, each one with a amber on the hilt. She has done her best to style her red hair to look like a famous performer. Her green eyes dart from person to person.

Personality: She is calm most of the time but flees social interaction. She receives visions of the future at random moments

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. After a long history of fighting, Juliana and her spouse have recently divorced.

Motivation: A strong sense of loyalty to Half-Elven people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Shy, Disease, Antagonistic. Bonds: Poor. Occupation: Ploughman

Voice: Dark and ominous

Attributes [hide]

Juliana Beitz, Female Human Cleric 1
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)8 (-1) 5 (-3)13 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Anastrianna Suithrasas, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fancy violet dress. She is portly but not overly obese. Her hair is brown and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of drow once and for all.

History: Anastrianna was born in the east. At a young age she loved to build and create. She dropped out of school before completing her studies. After a long history of fighting, Anastrianna and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Anastrianna Suithrasas, Female Half-Elf Monk 4
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 9
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)13 (+1) 13 (+1)8 (-1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2

Possessions: 13000 cp. Moss agate (11 gp). Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Zagga Rylan, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a custom-built plate barding that's adorned with white lining and desert motifs. She has styled her silver hair well, parting it to the left. She has a dull look in her blue eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: Sold as a small child to a necromancer, Zagga was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She used her abilities to travel the world and help people.

Motivation: She's repulsed by the PC; and her religion dominates her actions

Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: Mentor. Occupation: Dyer

Voice: Booming voice

Attributes [hide]

Zagga Rylan, Female Half-Orc Warrior 12
Medium (5'10") Half-Orc, True Neutral (CR 12)
Armor Class 14
Hit Points 90 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Perception +6, Sleight of Hand +8
Senses Passive Perception 18
Languages Common, Orc, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4

Possessions: 10000 sp. Blue diamond (6000 gp). Lapis lazuli (13 gp). Eye agate (13 gp). Jasper (20 gp). Golden yellow topaz (300 gp). Pink pearl (110 gp). Chrysoprase (20 gp).


Social Check DCs


Rangrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is portly but not overly obese. His brown hair is matted, messy, and big. His ears are large.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Rangrim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Rangrim. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Rangrim Glanhig, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Performance +0, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 700 sp.


Social Check DCs


Gilthur Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Gilthur grew up listening to his father's many stories. After coming to the age of reason, Gilthur took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Low and grunting

Attributes [hide]

Gilthur Trueblood, Male Dwarf Monk 3
Medium (4'3") Dwarf, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 19 (+4)12 (+1) 15 (+2)9 (-1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs

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