Trym Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She dresses in collared shirts and wears a proper scarf over her head. Her hair is long and black with streaks of white, and is pulled back with small red clips. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the recently deceased. She can't help but pocket interesting objects she comes across
History: Trym was born the youngest of three triplets. She always admired martial-users and wanted to develop the talent, but never had the affinity for it. She bought a mace and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Her spouse's relatives view her with great suspicion; and a rival would like her out of the picture
Ideals: Athletic, Gifted. Bonds: Criminal record, Family, Nature. Occupation: Blacksmith
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 500 gp. Star ruby (1200 gp).
Názkûga Hornsby, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and is well dressed, constantly wearing a black suit, white shirt, and blue tie. He is bald on top and has large auburn tufts of hair around his ears. His fierce amber eyes like to dwell on things.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He believes the world needs to unite to get rid of gnolls once and for all.
History: Názkûga was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Názkûga was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Someone believes him a fraud; and revenge
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Soapmaker
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'7") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Wrenn Pingun, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears an old set of leather armor, nicked and torn by the ravages of time and battle, he is not a threatening figure. He wears his black hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Around other people he will do his best to conceal his emotions and appear jolly.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom; and to find somewhere to settle down
Flaws: Sensitive, Shy, Mundane. Bonds: Mentor. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Sard (40 gp). Golden yellow topaz (1500 gp).
Hunter Walcott, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he very much looks the part of a Crown-heir. He has dyed his greying brown hair a little too much giving a sharp brown color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. He worked as a nervous Crown-heir and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and to reunite with his absent mother
Flaws: Ugly, Insomniac. Bonds: Job, Family, Rich. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Bune Trust, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears bulky black painted plate armor. Her hair is red and curly. Her eyes are likewise white. Her teeth are yellowed and unaligned.
Personality: Cocky and sure of herself, she believes she is the best Marshal born in the past three hundred years. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She worked as a nervous Marshal and found it very stressful. She left for the west, certain she would find work there.
Motivation: She is greedy; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Rich, Military, Immigrant. Occupation: Marshal
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 600 gp.
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