Diggory Landon, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant blue.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also hits on women, regardless of circumstances.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father
Ideals: Persistence. Bonds: Enemies, Has a crush, Rich, Family. Occupation: Engraver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 13 (+1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 6000 cp. Silver chalice with lapis lazuli gems (130 gp). 1 Masterwork Common Melee.
Agnes Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'9" and lanky with angular features, she is an attractive figure. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her silver hair is kept up in a ponytail inside a Stetson hat. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better village for her children.
Motivation: She is unsatisfied with her job; and she uses money and sex appeal to get what she needs
Flaws: Disease. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Carter
Voice: Jamaican accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 5 (-3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 100 gp. 1 Chain shirt. 1 Chain shirt. 1 Chain shirt.
Abalaba Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a blue cloak and cross-gartered black stockings. Her long red hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She misses her home and complains about the freezing weather, even in summer.
History: The child of western immigrants she idolized her mother. Her parents enrolled her in a Warrior school at a young age so that she could practice her arcane talents. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Map Maker
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 94 (13d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Gnome, Terran, Draconic, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 2000 gp. Amethyst (100 gp). Hematite (7 gp). Alexandrite (1000 gp). Blue diamond (5000 gp). Black pearl (1000 gp). Red garnet (100 gp). Onyx (20 gp). Alexandrite (1000 gp). Rhodochrosite (7 gp). 1 Minor magic item.
Krimmon TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Born to a Adventurer, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. After a long history of fighting, Krimmon and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Flaws: Addict, Antagonistic. Bonds: Attractive, Family, Poor. Occupation: Stylist
Voice: Old thin voice
Attributes [hide]
Small (3'4") Halfling, Neutral Evil (CR 13)
Armor Class 13
Hit Points 69 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Halfling, Orc, Sylvan, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |
Possessions: 2000 gp. Chalcedony (40 gp). Azurite (13 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item.
Nutae Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears yellow trousers with black and white striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Overbrimming with self-confidence, Nutae isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He has a habit of throwing himself into exceedingly dangerous situations.
History: Nutae was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 220 gp. Red garnet (80 gp). Azurite (12 gp).
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