Vapula Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a habit of throwing herself into exceedingly dangerous situations.
History: Vapula lived on a farm with her father, near the main road leading to a nearby town. Her father had invested heavily in several trade routes and wanted her to inherit them. After a long history of fighting, Vapula and her spouse have recently divorced.
Motivation: Her spouse's relatives view her with great suspicion; and she's repulsed by the pc
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Family. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. 1 Minor magic item.
Ahlyssa Mitchell, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'8" and is generally well dressed albeit a few years behind the times. Her hair is silver and curly. This hazel eyed northerner is not easily forgotten.
Personality: Calm and collected, she is a well trained Architect. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sold as a small child to a brothel owner, Ahlyssa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She then took over the family business and is one of the better Architect for hire.
Motivation: To reunite with her old friends.
Ideals: Extrovert. Bonds: Attractive, Job, Mentor, Adventurer. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Human, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial, Gnoll, Draconic
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 2000 sp.
Duvamil Beren, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a lot of dark rich colors, with gold accents. With bright red hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She snorts whenever she laughs or is feeling confident. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Duvamil hails from a village terrorized by dire rats. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg
Ideals: Logical. Flaws: Impulsive. Bonds: Attractive, Enemies, Job. Occupation: Sage
Voice: Raspy
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Malquis Caerdonel, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her long golden hair is drawn into a two foot long braid. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She never swears and excessively uses polite adverbs when speaking. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her mother had invested heavily in several trade routes and wanted her to inherit them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Wants to work out more often; and to find somewhere to settle down
Ideals: Athletic, Optimist. Flaws: Fearful, Mundane, Depressed. Bonds: Rich. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp.
Bundrigo Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: A 3'3" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He sports a long white beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: He feels kind of lost in life; and to be a animal trainer again
Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Immigrant, Job. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 10 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 14000 sp. Violet garnet (700 gp). Deep green spinel (80 gp). Rock crystal (50 gp). Aquamarine (700 gp). 1 Backpack. 1 Hourglass.
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Their contribution stands as a beacon of hope for all adventurers!
