Trym Compton, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is fair and his fingers are delicate and long. His blonde hair, when down, is lengthy. His violet eyes are slightly larger than normal.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a desert tribe. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Extrovert. Bonds: Attractive, Nature, Criminal record. Occupation: Adventurer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Red garnet (60 gp). 2 Holy water.
Uthemar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He dresses in tan turtlenecks beneath a black coat with violet slacks. He has a slight overbite and is overall scrawny. He has moderate length red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he wants revenge against goblins
Flaws: Ugly. Bonds: Nature, In love, Military, Immigrant. Occupation: Bookbinder
Voice: Sensual and smooth
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 400 gp.
Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: 4'4" and muscular, this southern man wears a brown deerstalker hat and brown clothes. His silver hair is drawn into a tight pony tail with a card scrunchie. This green eyed southerner is not easily forgotten.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Gimurt was born with his father's beautiful face. Through the years after Gimurt was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gimurt's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Gimurt and his spouse have recently divorced.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Athletic. Flaws: Depressed, Antagonistic. Bonds: Has a crush, Attractive, Job. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 66 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 20 (+5) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 60000 cp. Black pearl (1500 gp). Jet (160 gp). Blue star sapphire (900 gp). Hematite (14 gp).
Ur-Dag Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears black painted combat armor at almost all times. He keeps his auburn hair in a flapper bob. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also has developed a complete distrust of the Dilettante profession.
History: The child of western immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Justice. Bonds: Job, Immigrant, Rich. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 11 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
Possessions: 800 gp.
Theren Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Elf, and stands approximately 5'1". He prefers to wear flannel, and his gloved hand is found clutching a falchion. His hair is greying and his face has many wrinkles. He has blue eyes and a tan hat with a green feather.
Personality: He can speak with the recently deceased. He can't help but pocket interesting objects he comes across
History: Born in the east to a Mason, Theren learned a great deal about his father's area of expertise. His parents enrolled him in a Rogue school at a young age so that he could practice his arcane talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is currently in port desperately looking for someone to get him out; and he has decided he is irredeemable
Ideals: Gifted. Bonds: Criminal record, Job, Rich, Slave. Occupation: Mason
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 5 (-3) | 7 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1300 sp. Black pearl (400 gp). Black pearl (400 gp). 4 Thunderstones. 4 Thunderstones. 4 Thunderstones.
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Their contribution stands as a beacon of hope for all adventurers!
