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NPC Generator

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Advanced [show]


Berrian L'Fondant, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing colorful clothing, dressed as a Fisher. He has dyed his greying silver hair a little too much giving a sharp silver color. This violet eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a small toy that he constantly fidgets with.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Flaws: Addict. Bonds: Attractive, Job, Nature, Rich. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Berrian L'Fondant, Male Half-Elf Adept 1
Medium (5'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 sp.


Social Check DCs


Lone In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She typically wears brown cloth garments or leather armor. She wears a top hat to hide her balding. She has gleaming, smiling amber eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Lone was born the youngest of three triplets. Lone liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their daughter. She worked as a Healer, and she later adopted a second daughter.

Motivation: Wants to raise her children well; and an old rival family wants her found

Ideals: Athletic, Joker. Bonds: In love, Family, Nature. Occupation: Healer

Voice: Jittery and nervous

Attributes [hide]

Lone In the Morning, Female Tabaxi Rogue 3
Medium (6'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 11 (+0)11 (+0)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 500 sp. Chrysoprase (60 gp). Chrysoberyl (50 gp). Chrysoprase (60 gp). 1 Half-Plate. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Ernest Presley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many blue ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Glassblower, but he was a colossal failure. He struck the Priest job and began his own company from there.

Motivation: A need for knowledge about a nearby landmark; and to be a glassblower again

Ideals: Entrepeneur. Flaws: Insane, Cynical. Bonds: Slave, Job, Adventurer. Occupation: Priest

Voice: Nasally tone

Attributes [hide]

Ernest Presley, Male Human Adept 6
Medium (5'5") Human, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 11 (+0)16 (+3)
Skills Animal Handling +3, Athletics +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 200 gp.


Social Check DCs


Armara Trust, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her long white hair is drawn into a two foot long braid. Her fierce gold eyes like to dwell on things.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of northern immigrants she idolized her mother. Her mother was a soldier and died while she was still young. Armara was left her mother's suit of armor and trained in its use and care. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the north; and she has money and likes to spend it

Ideals: Entrepeneur. Bonds: Rich, Nature, Immigrant, Military. Occupation: Mayor

Voice: Booming voice

Attributes [hide]

Armara Trust, Female Tiefling Warrior 6
Medium (5'4") Tiefling, Lawful Good (CR 6)
Armor Class 9
Hit Points 56 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 17 (+3)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Balifra Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is greedy; and her religion dominates her actions

Flaws: Shy. Bonds: Adventurer, Criminal record, Religious, Rich. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Balifra Rumnaheim, Female Dwarf Sorcerer 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 15 (+2)8 (-1)
Skills Deception +1, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Orc, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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