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Advanced [show]


Pelt Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She tends to wear a large brown jacket. She wears her cinnamon fur up. Her amber eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Pelt will drive conversation. She takes great joy in being the best Layabout in town.

History: She was born in a small mountains village. Her father took her hunting and taught her how to get in the mind of other creatures. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Extrovert. Bonds: Job, Nature, In love. Occupation: Layabout

Voice: Loud with bravado

Attributes [hide]

Pelt Grass, Female Tabaxi Ranger 8
Medium (6'3") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Celestial, Draconic, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 8000 sp.


Social Check DCs


Aym Covert, Female Tiefling [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears bulky green painted plate armor. Her purple hair is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She got into the Gardener business at a young age. After coming to the age of reason, Aym took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has achieved small success as a Gardener.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military, Job. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Aym Covert, Female Tiefling Paladin 4
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Yurk Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. He has wavy golden hair. He tend to wears goggles to shield his eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Yurk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Yurk has worked very hard to control his curse. He was granted divine powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Yurk Crawford, Male Half-Orc Barbarian 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 52 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4

Possessions: 700 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp). Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.


Social Check DCs


Aura On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she very much looks the part of a Painter. She has no fur. Her thin eyebrows rest above her beady amber eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She receives visions of the future at random moments

History: Aura was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Brilliant and gifted she never wanted to apply herself. She has drifted from career to career and currently works as a Painter.

Motivation: Wants to open a new tavern; and to be a mayor again

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Aura On the Mountaintop, Female Tabaxi Wizard 2
Medium (5'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Lance Selevarun, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears long strands of aquamarine and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is always cut to a buzz. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and money/treasure

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Attractive, Job. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Selevarun, Male Half-Elf Druid 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 6 (-2)9 (-1) 7 (-2)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 gp. Alexandrite (300 gp). Violet garnet (300 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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