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Baern Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his silver hair up. His eyes are hazel.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Opinionated, Artistic, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Priest

Voice: Sighs a lot, exhausted

Attributes [hide]

Baern Holderhek, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4

Possessions: 70 gp.


Social Check DCs


Liftrasa Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her blonde hair is unkempt and raggedy. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Around other people she will do her best to conceal her emotions and appear jolly.

History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Liftrasa took refuge in the old dungeon and found the beat up halberd and armor she uses now. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Flaws: Ugly, Antagonistic, Shy. Bonds: Poor, Nature, Family. Occupation: Stableman

Voice: Complex vocabulary, royal

Attributes [hide]

Liftrasa Goldfinder, Female Dwarf Cleric 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)15 (+2) 14 (+2)12 (+1)
Skills Athletics +3, History +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Jane Staurheim, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a yellow shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is brown, silky, and of moderate length. Her eyes are amber and catlike.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mayor arts, while her mother instructed her in etiquette, music and courtly manner. She made a point of taking high paying jobs and getting most of it up front. She struck the Mayor job and began her own company from there.

Motivation: She has money and likes to spend it; and she desires power and/or immortality

Flaws: Hedonist. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Mayor

Voice: Dutch accent

Attributes [hide]

Jane Staurheim, Female Half-Elf Wizard 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Just what you see.


Social Check DCs


Pennie Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she dresses in collared shirts and wears a proper scarf over her head. Her hair, while still mostly golden, has prominent grey streaks. She wears an eyepatch.

Personality: She is extraordinarily eccentric. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her father raised her in a mountain cabin. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has drifted from career to career and currently works as a Fortune-teller.

Motivation: To be a Stylist again.

Flaws: Ugly, Insane, PTSD. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Middle-eastern accent

Attributes [hide]

Pennie Honeypot, Female Halfling Fighter 5
Small (2'9") Halfling, Lawful Good (CR 5)
Armor Class 14
Hit Points 28 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Flame Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'8". He prefers to wear brown pants and tee shirts, and his gloved hand is found clutching a morningstar. His orange fur is slicked back into a classic pompadour. He has several tiny topaz earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Rich, Immigrant, Enemies, Criminal record. Occupation: Brewer

Voice: Soft and mumbly

Attributes [hide]

Flame Plume, Male Tabaxi Rogue 8
Medium (6'8") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Arcana +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 60 pp. Embroidered and bejeweled glove (2000 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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