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Flame In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. She has a slight overbite and is overall scrawny. Her cinnamon fur is braided into rings. Her face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Flame embodies much of what other species detest in the Tabaxis. She believes the world needs to unite to get rid of goblins once and for all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Days after completing her studies, news broke out that her hometown was attacked by goblins. Flame was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Many goblins want her driven away; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Antagonistic. Bonds: Enemies, Religious. Occupation: Guard

Voice: Draws out vowels

Attributes [hide]

Flame In the Wind, Female Tabaxi Wizard 5
Medium (4'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 15 (+2)11 (+0)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: Deep blue spinel (1200 gp). Moss agate (5 gp). Bloodstone (40 gp). 1 Minor magic item.


Social Check DCs


Kilia Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear brown pants and tee shirts. She carries with her a set of daggers on her belt, each one with a amethyst on the hilt. Her chestnut hair, when down, is lengthy. She wears a mask on her face.

Personality: She dislikes all the random violence that takes place in the south. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Bellfounder father left her crippled. After a long history of fighting, Kilia and her spouse have recently divorced.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Pacifist. Flaws: Antagonistic, Disease, Insomniac. Occupation: Navigator

Voice: Sounds elderly

Attributes [hide]

Kilia Ironfist, Female Dwarf Warrior 12
Medium (3'10") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 119 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)16 (+3) 13 (+1)4 (-3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Druidic, Draconic
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +6

Possessions: 20000 sp. Amethyst (110 gp). Moonstone (40 gp). Chrysoprase (40 gp). Tourmaline (110 gp). Blue quartz (14 gp). Red-brown spinel (110 gp). Jasper (40 gp). Alexandrite (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Breena Timbers, Female Gnome [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She wears a faded coat and loose pants complete with Stetson hat. She sports auburn long hair. Her amber eyes are passionate and lively.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She enjoys reading and quiet.

History: She was born the only child of a wealthy merchant. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Logical, Entrepeneur. Flaws: Ugly, Shy, Insane. Occupation: Weaver

Voice: Sleepy voice

Attributes [hide]

Breena Timbers, Female Gnome Ranger 1
Small (3'1") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 16 (+3)10 (+0)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drifting Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He wears his lavender fur down. He has amber eyes.

Personality: He is fixated on the number 81. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He believes the world needs to unite to get rid of goblins once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Barber, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, PTSD. Bonds: Enemies. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drifting Of Wine, Male Tabaxi Commoner 5
Medium (6'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 17 (+3)14 (+2)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 5000 sp.


Social Check DCs


Theobald Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a warhammer, but if one is not available he will default to his flail. His tied-back hair is chestnut. His violet eyes peer out from beneath his small violet hat.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Optimist. Bonds: Family, Adventurer, Job. Occupation: Laborer

Voice: French accent

Attributes [hide]

Theobald Shupe, Male Half-Elf Aristocrat 3
Medium (5'9") Half-Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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