Alice Melancon, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 5'5" has a big stupid grin on her face most of the time. She is generally well dressed albeit a few years behind the times. Her moppish red hair is in a traditional bowl cut. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Sellsword, who enjoyed hunting, Alice was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to have a good time and be beloved; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Barrister
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 11)
Armor Class 8
Hit Points 92 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Auran, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2
Possessions: 2500 gp. Amber (100 gp). Star rose quartz (70 gp). Black star sapphire (1200 gp). Rock crystal (70 gp). Chalcedony (70 gp). Coral (100 gp).
Tordrid Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky brown painted plate armor. She is physically well-built. She wears her chestnut hair up in a very large beehive style do. She wears a mask on her face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Tordrid was born in the south. At a young age she loved to build and create. She helped her father out around the business and became quite the natural. She has worked as a Spy like her father before her.
Motivation: Many gnolls want her driven away.
Ideals: Persistence. Bonds: Family, Enemies, Job. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 11)
Armor Class 9
Hit Points 76 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1
Possessions: 2500 gp. Old masterpiece painting (1200 gp). Solid gold idol (700 gp). Old masterpiece painting (1200 gp). Jeweled gold crown (2000 gp). Black velvet mask with numerous citrines (100 gp). Gold dragon comb with red garnet eye (1600 gp). 1 Minor magic item.
Kelter Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is wearing a long, red, dusty cloak. He is an epitome of beauty. His black hair is still thick. He has several tiny amber earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Baker business.
History: He was raised in a white middle class family as the only child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent mother; and he is a bit of a kleptomaniac
Ideals: Persistence. Flaws: Mundane. Bonds: Attractive, Rich, Family, Criminal record. Occupation: Baker
Voice: Dark and ominous
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 25 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. White pearl (140 gp).
Patrick Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears light armors faded through time and improper care. He has a small bristly mustache and wavy blonde hair. His green eyes lackadaisically let the world flow into them.
Personality: Eccentric and domineering, Patrick will drive conversation. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is content; and he seems to be bored by most things
Ideals: Extrovert, Entrepeneur. Flaws: Shy, Mundane. Occupation: Jeweler
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 120 gp. 1 Masterwork Common Melee.
Oloric Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He usually wears his grey robe and has his pickaxe always slung over his shoulder, and his gloved hand is found clutching a pickaxe. He wears a deerstalker hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Oloric was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to meet his childhood hero; and he has a crush on the local crown-heir
Ideals: Gifted. Flaws: Insane. Bonds: Has a crush, Poor, Adventurer. Occupation: Unemployed
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Aquan, Orc, Celestial
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 90 gp.
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