Rose Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her white hair is thinning but still full. She is baby faced.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She takes great joy in being the best Bricklayer in town.
History: Rose lived on a farm with her mother, near the main road leading to a nearby town. She worked as a nervous Bricklayer and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job.
Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Bricklayer
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Auran
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 9000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Silver chalice with lapis lazuli gems (120 gp). Silver chalice with lapis lazuli gems (120 gp). Sapphire pendant on gold chain (600 gp). Gold dragon comb with red garnet eye (500 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Sapphire pendant on gold chain (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver comb with moonstones (100 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (100 gp). A delicate brass dragon egg (60 gp).
Frouse Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears baggy blue pantaloons and a green scarf. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Frouse was raised in a hard working conservative environment. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Shipwright.
Motivation: Sabotage a competitor.
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Job. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Darkwood Shield.
Drogo Bradly, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He is physically well-built. His hair is long and auburn with streaks of silver, and is pulled back with small brown clips. His beard is silver, braided, and well cared for. He has a tattooed face.
Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Drogo lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has been saving his money to try and buy his sister's freedom.
Motivation: He is compelled to act according to his religious beliefs; and he's looking for his big break
Flaws: Shy. Bonds: Adventurer, Family, Job, Religious. Occupation: Shepherd
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 11
Hit Points 63 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2500 gp. A necklace of small pink pearls (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dayereth Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is typically in his Mortician uniform. His skin is fair and his fingers are delicate and long. He wears his auburn hair up. His ears are large.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great joy in being the best Mortician in town.
History: He was born several months after his father was called into army service. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Job, Military. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 47 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
Possessions: 1000 gp. Citrine (50 gp). Star rose quartz (50 gp). Citrine (50 gp). Alexandrite (1500 gp). Tiger eye turquoise (5 gp). Alexandrite (1500 gp). Chrysoberyl (40 gp). Moonstone (50 gp). Deep green spinel (40 gp). Citrine (50 gp). Carnelian (50 gp). 1 Minor magic item.
Randal Prescott, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he has a large grey mantle and cape that has been intricately interwoven into his green robe. He has moderate length brown hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Ideals: Fighting. Flaws: Shy, Mundane. Bonds: Nature. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 6000 cp.
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