Oriax Sharp, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is dark red, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He can't help but pocket interesting objects he comes across
History: He was born to loving parents in a slum to the west. He moved from fad to fad and when he turned 15 he discovered music. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable; and he is content
Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Criminal record, Poor. Occupation: Stylist
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 900 gp. Azurite (8 gp). Smoky quartz (50 gp). Black star sapphire (600 gp). 1 Minor magic item.
Kite Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a slight overbite and is overall scrawny. She has done her best to style her yellow fur to look like a famous performer. Her yellow eyes are passionate and lively.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Assassin
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 8 (-1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan, Draconic
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1000 sp. Carnelian (50 gp). Alexandrite (200 gp). Rock crystal (50 gp). Freshwater pearl (10 gp). 1 Minor magic item.
Nimble On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears brown leather gloves, a brown jacket, and tight pants. He has yellow fur. His eyes are a pleasant copper.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.
History: He was raised in a forest tribe. Nimble liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Criminal record, Nature. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Orc
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 1000 gp.
Raer Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. His brown eyes are passionate and lively.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He's also a talented Mercenary, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Barber responsibilities is difficult.
Ideals: Entrepeneur, Optimist, Gifted. Bonds: Immigrant, Job. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.
Hadwisa Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she typically wears a sleeveless long coat of deep violet leather and dull blue iron scale mail. Her white hair is heavily combed to the right. Her eyes are brown.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She seems to be bored by most things; and a rival would like her out of the picture
Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Bellfounder
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
