Gomory Rutherford, Male Human [Permalink]
Personal [hide]
Description: A 5'11" southern man, he is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. His hair is long and golden with streaks of white, and is pulled back with small brown clips. His beard is white, braided, and well cared for. His eyes are a pleasant blue.
Personality: While he acts the brute, he is far gentler than he would appear. He uses divination through singing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Logical. Bonds: Rich, Military. Occupation: Animal Trainer
Voice: Speaks in third person
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 52 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +7
Possessions: 2700 gp.
Ranala Ningel, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is an epitome of beauty. With bright white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Calm and collected, she is a well trained Fisher. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fisher work with an outfit from a few towns over. Fisher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now mingles about in high society.
Motivation: She is unsatisfied with her job; and she uses money and sex appeal to get what she needs
Ideals: Joker. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 18000 cp. Tiger eye turquoise (12 gp). Red-brown spinel (40 gp). 1 Superior lock. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Ahrim Terror, Male Tiefling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear green pants and tee shirts. His purple hair is drawn into a tight pony tail with a butterfly scrunchie. He has a dull look in his black eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.
History: He got into the Body Guard business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Expand his business.
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4
Possessions: 400 gp. Black star sapphire (600 gp). Violet garnet (1200 gp). Golden yellow topaz (1200 gp). 1 Minor magic item.
Matilda Windsor, Female Human [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her crossbow with her veritable burlap sack of a shirt. She carries a battered whip and tarnished crossbow as well. She wears her black hair down. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Courier hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently gotten a pet goose that steals things from people.
Motivation: A rival would like her out of the picture.
Ideals: Fighting, Impeccable. Flaws: Insomniac. Bonds: Criminal record, Poor. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 800 sp.
Bidreked Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and muscular, this western man is renowned for his bright black suits and hats. His scarlet crest is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A true patriot, Bidreked would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born at the edge of vast plains. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion.
Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Military, Nature, Adventurer. Occupation: Tailor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 35000 sp.
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