Garl Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His auburn hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.
Personality: Calm and collected, he is a well trained Layabout. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: The child of a Laborer, who enjoyed hunting, Garl was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has achieved small success as a Layabout.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Entrepeneur, Impeccable. Flaws: Impulsive. Bonds: Job, Nature. Occupation: Layabout
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 10 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp. Obsidian (7 gp).
Sarai Kettlewhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She carries with her a set of maces, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has dyed her greying white hair a little too much giving a sharp white color. She has blue eyes and a red hat with a green feather.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Sarai lived on a farm with her father, near the main road leading to a nearby town. At a young age her father died while driving off some drow. Her mother being the stubborn sort decided to stay and helped train her in mace use. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Doesn't want to be a Hunter and was forced into it by her family.
Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Family. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Black pearl (600 gp). Golden yellow topaz (600 gp). Golden pearl (100 gp). Tiger eye turquoise (7 gp).
Tana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her brown hair is braided into rings. She wears an eyepatch.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She takes great joy in being the best Assassin in town.
History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She has worked as a Assassin like her father before her.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new assassin responsibilities is difficult
Flaws: Ugly. Bonds: Poor, Nature, Job, Military. Occupation: Assassin
Voice: Stutters
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 4 Alchemist’s fire. 1 Antitoxin.
Kathra Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has shaved her head bald. She is baby faced.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is a great chef.
History: She was born into a rich family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted psionic powers by her dying brother.
Motivation: She has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Optimist, Gifted. Bonds: Rich, Military. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon.
Griselda Winchester, Female Human [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She is almost excessively polite to everyone, even when angry. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: She was born to loving parents in a slum to the west. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She has dedicated herself to building a better trade route.
Motivation: She's looking for her big break; and she has passion for adventuring and risk
Flaws: Shy, Insane. Bonds: Attractive, Criminal record, Poor, Adventurer. Occupation: Junk Dealer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
Possessions: 17000 sp.
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