Phann Sibilans, Female Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and muscular, this southern woman is wearing the road beaten gear of a warrior. She wears a wide-brimmed hat to cover her moderate length brown hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Phann was raised in a hard working conservative environment. Her childhood dream was to be a Fortune-teller, but she was a colossal failure. She tends to her Mortician job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Fighting, Athletic, Philantrophist. Flaws: Insane. Bonds: Job, Poor. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 280 gp. 1 Half-Plate.
Gilbert Deighton, Male Human [Permalink]
Personal [hide]
Description: 5'3" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is smooth and relatively long. His blue eyes are passionate and lively.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born in the east his family was never financially stable. In his 14th year, his parents were killed by a dire rats raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Miner
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 90 gp.
Lilli Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a simple blue robe with pastel stripes complete with hood. Her long golden hair reaches down to her waist. She has a dull look in her violet eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She also hits on women, regardless of circumstances.
History: Lilli was born in the south. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: She is unsatisfied with her job.
Ideals: Joker, Persistence. Bonds: Has a crush, Job. Occupation: Courier
Voice: Thin and wheezing
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 12)
Armor Class 10
Hit Points 78 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +2 / 3d10-2, Ranged +3 / 3d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 200 pp. Alexandrite (200 gp). Eye agate (10 gp). Amethyst (60 gp). Smoky quartz (60 gp). Black pearl (200 gp). Fiery yellow corundum (900 gp). Tourmaline (60 gp). Chrysoprase (60 gp). Malachite (10 gp). 1 Minor magic item.
Pikar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is dressed in an above average manner. He wears a feathered hat to hide his balding. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Pikar was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.
Motivation: Further expansion of business; and to be a assassin again
Ideals: Athletic. Flaws: Addict, Shy. Bonds: Attractive, Job. Occupation: Sculptor
Voice: Australian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 20000 sp. 1 Buckler.
Artin Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair is lengthy and is close to two feet long. Her face is scarred and worn.
Personality: Eccentric and domineering, Artin will drive conversation. She is able to make almost anything out of random pieces of junk.
History: Born in the west her family was never financially stable. Her parents were killed by gnolls in a raid when she was still a young child. The gnolls captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was granted martial powers by her dying brother.
Motivation: She wants revenge against gnolls.
Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
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