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Advanced [show]


Richard Hale, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes are likewise green.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted martial powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Apothecary

Voice: French accent

Attributes [hide]

Richard Hale, Male Human Rogue 2
Medium (5'4") Human, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)9 (-1) 16 (+3)9 (-1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1400 sp.


Social Check DCs


Mormo Agony, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'2". He very much looks the part of a Bounty Hunter, and his gloved hand is found clutching a bastard sword. He has no hair. He has gleaming, smiling red eyes.

Personality: Eccentric and domineering, Mormo will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Mormo was raised in a hard working conservative environment. Mormo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult.

Ideals: Extrovert, Joker. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bounty Hunter

Voice: Uses sign language

Attributes [hide]

Mormo Agony, Male Tiefling Warlock 8
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 35 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)18 (+4) 10 (+0)14 (+2)
Skills Animal Handling +3, Arcana +7
Senses Passive Perception 10
Languages Common, Giant, Infernal, Abyssal, Terran
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 1600 gp.


Social Check DCs


Torinn Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He tends to wear a large green jacket. He keeps his long copper crest kept up in a rat tail. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Torinn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Torinn's mother didn't care for him much, and the feeling was mutual. He became a Navigator soon after.

Motivation: He wants revenge against goblins; and he's repulsed by the pc

Flaws: Ugly, Mundane, Secretive, Antagonistic. Bonds: Job, Enemies. Occupation: Navigator

Voice: Old Prospector

Attributes [hide]

Torinn Mohradyllion, Male Dragonborn Warlock 10
Medium (6'8") Dragonborn, Lawful Evil (CR 10)
Armor Class 12
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Arcana +6, Survival +6
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1442222

Possessions: 600 gp. Hematite (11 gp). Blue sapphire (1500 gp). Pink pearl (150 gp). Lapis lazuli (11 gp).


Social Check DCs


Torinn Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He carries a battered shield and tarnished bow as well. He wears his silver crest up. He has several tiny sapphire earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Torinn grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Optimist, Opinionated. Bonds: Rich, Adventurer. Occupation: Seamstress

Voice: Can't modulate volume

Attributes [hide]

Torinn Bhenkumbyrznaax, Male Dragonborn Paladin 1
Medium (6'2") Dragonborn, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 5000 cp.


Social Check DCs


Dayereth Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He sports a long white beard, and similarly colored long hair. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mason arts, while his mother instructed him in etiquette, music and courtly manner. Dayereth was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mason. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Dayereth Paxton, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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