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NPC Generator

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Advanced [show]


Katherine Yardley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a worn and beaten armor. Her hair is silver and curly. She is very pretty but has cold, dead eyes.

Personality: Overbrimming with self-confidence, Katherine isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her arcane abilities were realized during a raid on her village. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Ideals: Impeccable, Fighting, Gifted. Bonds: Attractive, Family. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Katherine Yardley, Female Human Monk 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Oriel Watson, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her brown hair is cut short. Her amber eyes dart from person to person.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. Flattery will make her almost putty in your hands.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She inherited the family business which she has now maintained for 8 years.

Motivation: She's in love; and she has a crush on the local slave trader

Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Enemies, Job, Has a crush. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Oriel Watson, Female Human Rogue 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)18 (+4) 11 (+0)10 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan, Elven, Gnoll, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Phann Suithrasas, Female Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her golden hair is long and unkept. Her blue unseeing eyes seem to look past you.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with a lost civilization.

History: She is the product a well kept family trust fund and as such has never really known need. A freak accident while working with her Dyer father left her crippled. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and she has money and likes to spend it

Flaws: Ugly, Disease, Emotional. Bonds: Adventurer, Rich. Occupation: Weaver

Voice: American accent

Attributes [hide]

Phann Suithrasas, Female Elf Rogue 10
Medium (4'9") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 40 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Acrobatics +6, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +6

Possessions: 2300 gp.


Social Check DCs


Eberk Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a lot of dark rich colors, with gold accents. His whole body is exceptionally muscular. His hair is golden and curly. His eyes are likewise brown.

Personality: His tongue was cut out and he uses sign language. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born the only child of a wealthy merchant. A few years later when the east was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He feels threatened by others.

Ideals: Entrepeneur. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Eberk Daerdahk, Male Dwarf Monk 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 20 (+5)9 (-1) 15 (+2)10 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 800 sp.


Social Check DCs


Charles Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears dark leathers with embroidery. He wears a colorful flower in his white hair. He is very pretty but has cold, dead eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep; and half-orc compassion

Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Attractive, Nature. Occupation: Animal Trainer

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Barclay, Male Human Commoner 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Persuasion +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp. Brass mug with jade inlays (200 gp).


Social Check DCs

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