Elysande Presley, Female Human [Permalink]
Personal [hide]
Description: An older woman who wears a weathered and beat up set of banded mail beneath an oversized brown coat, she is not a threatening figure. Her black hair is lengthy. Her amber eyes lackadaisically let the world flow into them.
Personality: She is calm most of the time but flees social interaction. She believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a Barkeep, her father struggled to pay the bills. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and a deep hatred of dire rats
Flaws: Shy, Ugly. Bonds: Enemies, Poor. Occupation: Architect
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 34 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 7 (-2) | 13 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. Rock crystal (20 gp). Violet garnet (600 gp). Lapis lazuli (7 gp).
Panana Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft red waves gently in the breeze. She has dyed her greying red hair a little too much giving a sharp red color. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Panana was born in the west. At a young age she loved to build and create. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature whip.
Motivation: Sabotage a competitor.
Ideals: Professionalism, Persistence. Bonds: Rich, Adventurer, Job. Occupation: Slave Trader
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 600 sp.
Mindartis Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He has a dull look in his amber eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Mindartis was raised in a hard working conservative environment. Through the years after Mindartis was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Mindartis's father didn't care for him much, and the feeling was mutual. He then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Rich, Job, Family. Occupation: Junk Dealer
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Silver comb with moonstones (500 gp). Gold and topaz bottle stopper cork (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Gold and topaz bottle stopper cork (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Srorthen Delmirev, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His green crest is lengthy and is close to two feet long. His eyes are gold and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his father.
History: Born to a pair of adventurers, Srorthen grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now mingles about in high society.
Motivation: He desires power and/or immortality; and money/treasure
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant. Occupation: Merchant
Voice: Eastern European accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 8)
Armor Class 8
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 1400 gp.
Oblar Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His long white hair is drawn into a two foot long braid. His eyes are likewise brown.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He also has developed a complete distrust of the Hunter profession.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has achieved small success as a Servant.
Motivation: He wants to get laid; and he's in love
Flaws: Shy, Racist. Bonds: Job, Nature, Has a crush. Occupation: Servant
Voice: Cold and demanding tone
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 11)
Armor Class 13
Hit Points 76 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 500 gp.
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