Quelenna Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She typically wears yellow cloth garments or leather armor. She carries a battered whip and tarnished crossbow as well. She has moderate length brown hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She feeds upon the attention of others.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her necromantic abilities were realized during a raid on her village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Quelenna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Military. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 12 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
Possessions: Just what you see.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears skinny pants and wears a brown and pastel robe with the hood down. Her fur is yellow and curly. Her eyes are copper and beady.
Personality: This woman loves poetry and to teach people poetry more than just about anything. Animals are drawn to her, and she is able to talk to them.
History: She got into the Dilettante business at a young age. She moved from fad to fad and when she turned 15 she discovered poetry. She now mingles about in high society.
Motivation: Further expansion of business.
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 20 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 2400 gp. 1 Minor magic item.
Jo Underbough, Female Halfling [Permalink]
Personal [hide]
Description: 2'9" and muscular, this western woman wears a white vest and prefers tan and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her silver hair is knotted and matted. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a font of random trivia from the lore and stories she has discovered
History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. After a long history of fighting, Jo and her spouse have recently divorced.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Crown-heir
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 28 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran, Goblin
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (1500 gp). Old masterpiece painting (1500 gp). Gold and topaz bottle stopper cork (400 gp).
Grom Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'7" and wears tight fitting clothing which further accentuates his frame. His left hand appears badly burned and disfigured. With bright white hair and a scraggly beard. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Grom took refuge in the ruined castle and found the beat up bow and armor he uses now. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Grom fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting. Bonds: Attractive, Job, In love, Nature. Occupation: Locksmith
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 11 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Maiathah Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A 4'8" eastern woman, she wears a simple tan robe with grey stripes complete with hood. Her hair is short and black. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Maiathah is depressed about a lot of things. She tends to be a nihilist. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She went to a religious school and was inspired by the priests there in charitable deeds. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is compelled to act according to her religious beliefs; and she is wracked by social anxiety
Flaws: Depressed, Fearful, Disease. Bonds: Attractive, Religious. Occupation: Sculptor
Voice: Old Prospector
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
