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Advanced [show]


Sorath Virtue, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman is wearing a tight green one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her black hair is matted, messy, and big. Her face is covered beneath a completely black helmet.

Personality: Overbrimming with self-confidence, Sorath isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was very strict, and drilled into her lessons on being the perfect lady. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Impeccable, Joker. Flaws: Ugly. Bonds: Slave. Occupation: Bowyer

Voice: Slow speaker

Attributes [hide]

Sorath Virtue, Female Tiefling Druid 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)17 (+3) 13 (+1)18 (+4)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Lone Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears a colorful flower in her black fur. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She exudes charisma. She is a tour de force of persuasion. Around other people she will do her best to conceal her emotions and appear jolly.

History: She comes from a rich southern family. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: Sabotage a competitor; and balancing her hectic life and new courier responsibilities is difficult

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Lone Shore, Female Tabaxi Sorcerer 10
Medium (5'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 10
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 7 (-2)14 (+2)
Skills Insight +2, Religion +5
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2200 gp. Jeweled anklet (1000 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Fargrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. This blue eyed westerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school to support his sick father, and resented it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand his business; and to be a healer again

Ideals: Justice, Logical. Bonds: Immigrant, Family, Job. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Fargrim Steelfist, Male Dwarf Warrior 3
Medium (3'11") Dwarf, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)9 (-1) 6 (-2)12 (+1)
Skills Animal Handling +0, Intimidation +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 18000 cp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Nordak Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Locksmith does. His auburn hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is happy with his job as a Locksmith. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He inherited the family business which he has now maintained for 2 years.

Motivation: Further expansion of business; and wants a kiss

Ideals: Fighting. Bonds: Job, Immigrant, Attractive, Has a crush. Occupation: Locksmith

Voice: Stutters

Attributes [hide]

Nordak Fallack, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 17 (+3)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


Harvest On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black fur is still thick. His fierce copper eyes like to dwell on things.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Harvest is combative with any and all who dare try his patience in the slightest.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Days after completing his studies, news broke out that his hometown was attacked by giants. Harvest was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world

Ideals: Optimist, Justice. Flaws: Impulsive. Bonds: Religious, Enemies. Occupation: Courier

Voice: Nasally tone

Attributes [hide]

Harvest On the Water, Male Tabaxi Barbarian 6
Medium (6'9") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 50 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)7 (-2) 9 (-1)15 (+2)
Skills History +1, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs

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