Ida Wakefield, Female Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a tight fitting brown shirt and pants. Her blonde hair is cut jaggedly and amateurishly. Her gray eyes are passionate and lively.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She also hits on women, regardless of circumstances.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants to meet her childhood hero; and she's attracted to the pc
Ideals: Fighting. Flaws: Shy. Bonds: Has a crush, Religious, Adventurer. Occupation: Barkeep
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 90 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
Possessions: 1700 gp. Sardonyx (80 gp). Malachite (10 gp). Lapis lazuli (10 gp). 1 Minor magic item.
Shane Wharton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He wears his golden hair up. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Born in the north to a Sculptor, Shane learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Sculptor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
Possessions: 400 sp.
Ulblyn Underbough, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and muscular, this eastern man is generally well dressed albeit a few years behind the times. His chestnut hair has been sun bleached extensively. His eyes are likewise brown.
Personality: He acts crazy and hedonistic. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: Ulblyn lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.
Motivation: An old rival family wants him found; and doesn't want to be a bookbinder and was forced into it by his family
Ideals: Athletic, Artistic. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Bookbinder
Voice: Voice breaks
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 16)
Armor Class 10
Hit Points 90 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +5
Possessions: 12000 gp. Brown-green garnet (120 gp). Golden yellow topaz (1100 gp). Banded agate (11 gp). Smoky quartz (70 gp). Freshwater pearl (11 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Malachite (11 gp). Hematite (11 gp). Eye agate (11 gp). Hematite (11 gp). Freshwater pearl (11 gp). Onyx (70 gp). Sardonyx (70 gp). Tiger eye turquoise (11 gp). Obsidian (11 gp). Rose (70 gp).
Dalaba Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan painted combat armor at almost all times. She is bristling with hidden weapons, mostly kukris and maces. She has shaved her head bald. She has a tattooed face.
Personality: Dalaba is depressed about a lot of things. She tends to be a nihilist. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: When she was but 8 years old her parents immigrated from the south. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her mother, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. Recently she has begun working with bootleggers and crooks.
Motivation: Doesn't want to be a Priest and was forced into it by her family; and she loathes her own lifestyle
Flaws: Depressed. Bonds: Criminal record, Family, Immigrant. Occupation: Priest
Voice: Raspy
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 200 gp. Star ruby (700 gp). Amethyst (140 gp). White pearl (140 gp). 1 Minor magic item.
Meena Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She carries a battered greatsword and tarnished hand crossbow as well. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her skin is flawless and her green eyes scan people very quickly.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She misses her home and complains about the freezing weather, even in summer.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Meena was left her father's suit of armor and trained in its use and care. She left for the south, certain she would find work there.
Motivation: An old rival family wants her found.
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Immigrant, Military. Occupation: Detective
Voice: Farmer accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 110 gp.
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