Immeral Mystralath, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Immeral reached his early adolescence his Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Rich, Military. Occupation: Assassin
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 270 gp.
Ahrim Blame, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a fancy black suit. His white hair is heavily combed to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is lazy and tries to find solutions quickly.
History: Born to a Bounty Hunter, his father struggled to pay the bills. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Artistic. Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 17000 sp.
Yurgunn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: Standing 3'10", this woman is dressed in a clean brown cloak covering her clean studded leather. She has wavy blonde hair. She wears an eyepatch.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Yurgunn was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Yurgunn decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Servant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To unite with her brother; and she is being blackmailed/forced/etc and this influences her actions
Flaws: Ugly, Impulsive. Bonds: Family, Religious, Criminal record. Occupation: Servant
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 7)
Armor Class 10
Hit Points 15 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 17 (+3) | 2 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 30000 cp. Iolite (50 gp). Bloodstone (50 gp). Chrysoprase (50 gp).
Raam Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He is wearing colorful clothing, dressed as a Doctor. Beneath his clothing is a huge mess of scar tissue. His hair is chestnut and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a wizard, Raam was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.
Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Addict, Shy. Bonds: Slave, Mentor. Occupation: Doctor
Voice: Dutch accent
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 5000 sp. A roughly beaten golden orb (140 gp). Gold and topaz bottle stopper cork (600 gp). An abacus with copper, silver and gold markers (140 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp).
Ronk Darlington, Male Half-Orc [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man wears a white cloak and cross-gartered violet stockings. He wears his auburn hair up. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Ronk will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born several months after his mother was called into army service. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army
Ideals: Athletic, Extrovert, Entrepeneur, Persistence. Bonds: Military. Occupation: Courier
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 6 (-2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 6000 sp.
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