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Advanced [show]


Kathra Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a grey Stetson hat and grey clothes. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sellsword arts, while her mother instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She has been a successful dealer in antiques buying low and selling high.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Rich, Religious. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Kathra Broodfist, Female Dwarf Expert 1
Medium (4'0") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 13 (+1)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp.


Social Check DCs


Kilvar Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: 3'11" and muscular, this northern man is wearing a long, brown, dusty cloak. His brown hair, when down, is lengthy. His eyes are hazel and catlike.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has drifted from career to career and currently works as a Layabout.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Athletic, Joker, Gifted. Bonds: Rich, Job, Has a crush. Occupation: Layabout

Voice: Sounds elderly

Attributes [hide]

Kilvar Fireforge, Male Dwarf Barbarian 3
Medium (3'11") Dwarf, True Neutral (CR 3)
Armor Class 9
Hit Points 41 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 18 (+4)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Terran, Druidic
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. She has moderate length lavender fur. Her eyes, though not visible through her cowl, are blue.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is lazy, self-centered, vain, and jealous.

History: The child of northern immigrants she idolized her mother. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She left for the north, certain she would find work there.

Motivation: Someone believes her a fraud; and she wants revenge against illithids

Flaws: Selfish. Bonds: Poor, Slave, Enemies, Immigrant. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Windy In Woods, Female Tabaxi Warrior 10
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 49 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 180 pp. Brass mug with jade inlays (400 gp).


Social Check DCs


Gilbert Kelsey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is well dressed, but even with his fine clothing he looks run-down. With bright auburn hair and a scraggly beard. He has gleaming, smiling hazel eyes.

Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.

History: Born in the north his family was never financially stable. There was a wharf not far from home where he often wandered off to fish. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor, Nature. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Kelsey, Male Human Monk 11
Medium (5'6") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Efferil Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple violet robe with brown stripes complete with hood. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Efferil was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sculptor

Voice: Squeaky

Attributes [hide]

Efferil Aloro, Male Half-Elf Aristocrat 7
Medium (5'1") Half-Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 10 (+0)11 (+0)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: 1100 gp.


Social Check DCs

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