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Advanced [show]


Breena Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She sports tan clothing, slightly heavier than average wear. She has a slight overbite and is overall scrawny. Her chestnut hair is well kept. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. Further she is a bit of a stoner and is frequently out of it.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, she was one of the most outspoken anti-Gnomish activists. She was mortally wounded, saved by a kind and fast-acting Gnomish doctor. She got away from her former life and has fallen to alcoholism.

Motivation: To end her boredom.

Ideals: Opinionated. Flaws: Addict, Mundane, Racist. Bonds: Attractive. Occupation: Barrister

Voice: Strong lisp

Attributes [hide]

Breena Musgraben, Female Gnome Commoner 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 8 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)16 (+3) 9 (-1)8 (-1)
Skills Investigation +5, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Ignan, Elven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Kansif Royal, Female Half-Orc [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries a battered longsword and tarnished shield as well. Her golden hair is knotted and matted. She has several tiny topaz earrings on each ear.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Architect arts, while her father instructed her in etiquette, music and courtly manner. Like her mother and her brother before her, after school she went straight into learning to become a Architect. She became a Architect soon after.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Logical. Bonds: Rich, Job, Immigrant. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Kansif Royal, Female Half-Orc Wizard 7
Medium (5'10") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)8 (-1) 9 (-1)8 (-1)
Skills Athletics +6, Performance +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thamuz Love, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'7" and prefers to wear flannel. His left leg appears badly burned and disfigured. His hair is dark red, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born blind and as such lacked many opportunities for work. Cursed with vampirism at a very young age, Thamuz has worked very hard to control his curse. He then took over the family business and is one of the better Bather for hire.

Motivation: Expand his business; and to be a navigator again

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Job. Occupation: Bather

Voice: Farmer accent

Attributes [hide]

Thamuz Love, Male Tiefling Warlock 1
Medium (5'7") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Athletics +2, Investigation +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His chestnut hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Adventurer, Enemies, Religious, Mentor. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Tickle, Male Human Adept 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 110 gp. 1 Masterwork Artisan’s tools.


Social Check DCs


Euphemia Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she sports red clothing, slightly heavier than average wear. Her hair is red, silky, and of moderate length. Her eyes are green and she is always smoking a pipe.

Personality: Cocky and sure of herself, she believes she is the best Stableman born in the past three hundred years. Euphemia is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in a small village she learned the ways of the warrior from her father. Her first spouse was a Apothecary, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Apothecary they were divorced and she won custody of their daughter. She worked as a Stableman, and she later adopted a second daughter.

Motivation: An old rival family wants her found; and she is unsatisfied with her job

Ideals: Fighting. Bonds: Attractive, Job, Family, Slave. Occupation: Stableman

Voice: Thin and wheezing

Attributes [hide]

Euphemia Deephollow, Female Halfling Sorcerer 6
Small (3'0") Halfling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)8 (-1) 15 (+2)10 (+0)
Skills Arcana +2, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Deep green spinel (150 gp).


Social Check DCs

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