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NPC Generator

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Advanced [show]


Lavinia Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many blue ritualistic tattoos. She typically wears red cloth garments or leather armor. She is bald on top and has large silver tufts of hair around her ears. Her green unseeing eyes seem to look past you.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She always tries to repair and not replace. It was this mentality that drove her into the Spice Merchant business.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was granted arcane powers by her dying sister.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly, Disease. Occupation: Spice Merchant

Voice: Timid voice

Attributes [hide]

Lavinia Sunmeadow, Female Halfling Warrior 1
Small (2'9") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 6 (-2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Bertram Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. His chestnut hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Merchant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to raise his children well; and regain custody of his son

Flaws: Ugly, Insane, Impulsive. Bonds: Family, Slave. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Copperkettle, Male Halfling Barbarian 14
Small (2'10") Halfling, Neutral Evil (CR 14)
Armor Class 15
Hit Points 98 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 9 (-1)12 (+1) 13 (+1)18 (+4)
Skills Animal Handling +6, Performance +9
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 700 pp. Freshwater pearl (5 gp). Red garnet (70 gp). Tiger eye turquoise (5 gp). Tiger eye turquoise (5 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This woman usually wears her grey robe and has her ceremonial dagger always slung over her shoulder. She is muscular with a powerful set of arms. Her black hair is lengthy and is close to two feet long. Her eyes are likewise hazel.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She got into the Map Maker business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her brother; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Joker. Bonds: Family, Job, Attractive. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Jarana Orcfoe, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)11 (+0) 7 (-2)7 (-2)
Skills Arcana +2, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1900 sp.


Social Check DCs


Pyntle Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her white hair is lengthy and is close to two feet long. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She can speak with the recently deceased. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She's since become an addict/alcoholic.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Immigrant, Religious. Occupation: Sage

Voice: Low rumbling, strings words together

Attributes [hide]

Pyntle Scheppen, Female Gnome Wizard 3
Small (3'2") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Golden yellow topaz (500 gp). Aquamarine (500 gp). Amber (150 gp). 1 Crowbar.


Social Check DCs


Nimble Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She dresses in collared shirts and wears a proper scarf over her head. She wears a colorful flower in her cinnamon fur. Her blue unseeing eyes seem to look past you.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She misses her home and complains about the freezing weather, even in summer.

History: Born to a pair of adventurers, Nimble grew up listening to her mother's many stories. A freak accident while working with her Laborer mother left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Flaws: Disease, Antagonistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Nimble Of World, Female Tabaxi Paladin 10
Medium (6'2") Tabaxi, Neutral Good (CR 10)
Armor Class 12
Hit Points 77 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 14 (+2)17 (+3)
Skills Athletics +2, Nature +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 3d6-2, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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