Shivering Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has wavy red fur. She has several tiny amethyst earrings on each ear.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She receives visions of the future at random moments
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She has built up a small fortune and can afford her own way.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Passionate, Gifted. Flaws: Mundane. Bonds: Rich. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 12 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 2d10-1, Ranged +8 / 2d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 5 |
Possessions: 900 gp.
Jacoba Shirley, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is kept up in a ponytail inside a deerstalker hat. She has gray eyes and a grey hat with a green feather.
Personality: She is irascible and easily irritated. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is the product a well kept family trust fund and as such has never really known need. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Athletic, Opinionated. Flaws: Antagonistic. Bonds: Rich. Occupation: Bellfounder
Voice: Timid voice
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 120 gp. Coral (50 gp). 1 Masterwork Common Melee.
Isabella Hungate, Female Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a faded coat and loose pants complete with Stetson hat. Her white hair has been sun bleached extensively. Her violet unseeing eyes seem to look past you.
Personality: She acts crazy and hedonistic. She enjoys reading and quiet.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Isabella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and to share knowledge with the world
Ideals: Logical. Flaws: Disease, Hedonist, Insomniac. Bonds: Nature. Occupation: Sage
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 9)
Armor Class 9
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +3
Possessions: 1500 gp. Hematite (8 gp). Chalcedony (30 gp). Amber (150 gp). Iolite (30 gp). Sard (30 gp).
Murgen Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a black collared shirt and brown skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt. Her brown hair is cut short. Her eyes, though not visible through her cowl, are violet.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Murgen is combative with any and all who dare try her patience in the slightest.
History: Murgen was raised in a hard working conservative environment. When money was particularly tight she was walking through alleys when she overheard a Bounty Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and many goblins want her driven away
Ideals: Optimist, Justice. Bonds: Job, Poor, Enemies. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (4'7") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 4 (-3) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 3000 cp.
Raam Panic, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears a green tunic with black highlights, and long red pants that bunch up around his shoes. His whole body is exceptionally muscular. He has blue hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: The child of northern immigrants he idolized his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and he is not mentally stable, and does not behave rationally
Ideals: Pacifist, Fighting. Flaws: Insane. Bonds: Immigrant, Enemies, Adventurer. Occupation: Banker
Voice: Mousy voice
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
