Althaea Sylvaranth, Female Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Carpenter does. Her skin is fair and her fingers are delicate and long. She has auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Althaea was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Carpenter. She has built up a small fortune and can afford her own way.
Motivation: Sabotage a competitor.
Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 11 (+0) | 19 (+4) | 7 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Ignan, Draconic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 44000 sp. 1 Minor magic item.
Skirt Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His fur is greying and his face has many wrinkles. His green eyes have a joyful gleam in them most of the time.
Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Skirt is combative with any and all who dare try his patience in the slightest.
History: He was born to loving parents in a slum to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: He wants to meet his childhood hero.
Ideals: Justice. Flaws: Shy. Bonds: Adventurer, Poor, Nature. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Evil (CR 14)
Armor Class 13
Hit Points 56 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Rhodochrosite (9 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vicky Morton, Female Human [Permalink]
Personal [hide]
Description: She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her attire stands in sharp contrast to her halberd, which is beautifully polished and possesses an ornate carving of a skull on it. She sports a flattop hair cut. She has a tattooed face.
Personality: Abrasive and pushy, she has a hard time making friends. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born to a criminal king-pin and mafia family When Vicky reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Being a Cook kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Justice. Flaws: Antagonistic. Bonds: Rich, Criminal record, Military. Occupation: Cook
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Druidic, Aquan, Elven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 300 sp.
Fargrim Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His silver hair is kept up in a ponytail inside a small hat. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and retire the richest man in the west
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Fearful. Occupation: Engraver
Voice: Posh accent
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Auran
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (90 gp). Jeweled gold crown (8000 gp). Solid gold idol (800 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp).
Travok Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in a clean grey cloak covering his clean studded leather, and he perpetually has his spear ready. He sports a flattop hair cut. His green eyes are slightly larger than normal.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Dilettante, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Ideals: Fighting. Flaws: Sensitive. Bonds: Adventurer, Mentor, Family. Occupation: Adventurer
Voice: Spits and sputters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +0
Possessions: 10000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
