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NPC Generator

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Advanced [show]


Purban Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fancy white suit. He is tall, broad shouldered and powerfully built. His auburn hair is knotted and matted. His gray eyes peer out from beneath his small white hat.

Personality: He loves telling others what to do and how they should feel about things. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Opinionated. Bonds: Attractive, Job, Rich, Nature, Family. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Purban Tallfellow, Male Halfling Rogue 8
Small (3'3") Halfling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)15 (+2) 17 (+3)13 (+1)
Skills Persuasion +4, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 1500 gp. Blue sapphire (600 gp). Deep blue spinel (600 gp). Emerald (600 gp). Freshwater pearl (9 gp).


Social Check DCs


Two Llamas Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His brown fur is heavily combed to the left. His ears are large.

Personality: He dislikes all the random violence that takes place in the west. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to open a new tavern; and seeks redemption

Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Military, Criminal record, Job. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Two Llamas Mirror, Male Tabaxi Sorcerer 8
Medium (5'7") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 10 (+0)16 (+3)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 1500 gp. Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled gold crown (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (400 gp).


Social Check DCs


Audhild Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Barkeep. Her blonde hair is still thick. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Because her mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her father from journeying east to reunite her family. She inherited the family business which she has now maintained for 8 years.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job

Flaws: Impulsive. Bonds: Job, Immigrant, Enemies, Slave. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Audhild Hammerstone, Female Dwarf Expert 2
Medium (3'10") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)8 (-1) 14 (+2)7 (-2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4

Possessions: 70 pp.


Social Check DCs


Roywyn Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan wide-brimmed hat and tan clothes. With bright golden hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is frequently practicing swordplay.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. From there she went from mercenary job to mercenary job. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.

Motivation: A deep hatred of dire rats; and she wants revenge against dire rats

Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Military, Adventurer, Enemies. Occupation: Laborer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roywyn Nackle, Female Gnome Bard 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)18 (+4) 17 (+3)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Ignan, Undercommon, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 300 gp. Red spinel (70 gp). Chrysoprase (60 gp). Tourmaline (70 gp). 1 Minor magic item.


Social Check DCs


Waywocket Miggledy, Female Gnome [Permalink]

Personal [hide]

Description: She wears a tan cloak and cross-gartered red stockings. She carries with her a set of hand crossbows, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was raised by priests from a young age. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hasn't been sleeping well lately.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Fighting, Disciplined. Bonds: Attractive, Religious, Mentor. Occupation: Banker

Voice: French accent

Attributes [hide]

Waywocket Miggledy, Female Gnome Wizard 1
Small (3'1") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)7 (-2) 9 (-1)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs

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